SWMGAMERS.com Forums https://www.swmgamers.com/forums/ |
|
Clone Wars: Special Abilities https://www.swmgamers.com/forums/viewtopic.php?f=88&t=4521 |
Page 1 of 3 |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:56 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Accurate Shot: This character can attack an enemy with cover even if it's not the nearest enemy. The enemy still gains a +4 bonus to Defense from cover. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:56 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Advantageous Cover: This character gets a +8 bonus to Defense from cover instead of +4. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:56 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Blaster 20: : (Replaces attacks: sight; +12 Attack for 20 Damage) Characters
User Comments (Boba52) From the March 2009 Errata Blaster [#] Replace the rulebook entry with the following: Instead of making its normal attack or attacks, this character can make one attack against a target enemy in line of sight, ignoring the Melee Attack restriction, at the specified Attack value, dealing [#] damage. This counts as a nonmelee attack for purposes of effects such as Lightsaber Deflect and Molecular Shielding. Add the following: This ability is usable only on this character's turn. |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:56 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Bloodthirsty: This character gets +10 Damage on melee attacks against an enemy that has half its starting Hit Points or fewer. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:56 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Bounty Hunter +[#]: Bounty Hunter characters get a +[#] bonus to Attack against Unique characters. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:57 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Charging Fire: Instead of taking its normal turn, this character can move up to double speed and then make an attack on the same turn. Characters
User Comments (Ruhk): Since this Ability replace your entire turn, you cannot use it in conjunction with other Special Abilities would happen on your turn, like Mobile Attack, or Greater Mobile Attack. Nor can you use any abilities that replace attack. However SAs that apply to attacks (like Cunning, Momentum, Twin Attack, etc) are still applicable. |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:57 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Cloaked: (If this character has cover, he cannot be targeted by nonadjacent enemies.) Characters
User Comments (Punxnbutter): This SA can be accessed through Force Cloak as well. |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:57 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Cunning Attack: This character gets a +4 bonus to Attack and a +10 bonus to Damage against an enemy who has not activated this round. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:57 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Cyborg: A Cyborg character counts as living and as both a Droid and a non-Droid. This means it benefits from effects that target Droids (such as Repair) in addition to other kinds of effects (such as Heal). However, a Cyborg character is also vulnerable to harmful effects that don't normally affect Droids (such as critical hits) as well as those that specify Droids only (such as Ion Gun 20). Cyborgs can be affected by commander effects. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:57 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Deadeye: On its turn, if this character doesn't move any distance, it gets a +10 bonus to Damage. This special ability doesn't help with attacks of opportunity. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:58 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Djem So Style: (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.) Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:58 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Double Attack: On its turn, if this character attacks without moving first, it then has the option either to move normally or to make an extra attack. The extra attack can be against the same enemy as the original attack, but it doesn't have to be. Since this special ability works only on its turn, this character still makes only a single attack when making an attack of opportunity. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:58 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Droid: A Droid character doesn't take double damage from critical hits and is not normally subject to commander effects. Characters Noted by "Droid" Special Ability or "Droid" in their name (**Note Except the Basiilisk War Droid) User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:58 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Electrostaff +[#]: (+[#] Damage against adjacent nonliving enemies. An adjacent living enemy hit by this character's attack is considered activated this round; save 11.) Characters:
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:58 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Elite Clone Trooper: (Counts as a character named Elite Clone Trooper) Characters:
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:59 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
EMP Grenades: (A nonliving character that is subject to this character's Grenades ability is considered activated this round; save 11. Huge and larger characters ignore this effect.) Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:59 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Flight: This character ignores enemy characters, low objects, difficult terrain, and pits when moving. Walls still block its movement, and it must still end its move in a legal space. Because this character ignores enemies, they cannot make attacks of opportunity against it. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:59 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Flurry Attack: When this character scores a critical hit (or makes an attack roll of natural 20, if the target is unaffected by critical hits), it may make one immediate extra attack, in addition to the other effects of a critical hit. It may make an extra attack each time it scores a critical hit, even as a result of this extra attack. The extra attack doesn't have to be against the same target if another legal target is available. Characters
User Comments |
Author: | Jocasta Nu [ Tue Apr 22, 2008 6:59 pm ] |
Post subject: | Re: Clone Wars: Special Abilities |
Flux Density: (+10 Damage if one or more Droid characters combine fire with this character) Characters
User Comments |
Page 1 of 3 | All times are UTC - 6 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |