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 Post subject: Universe: Characters
PostPosted: Tue Apr 15, 2008 10:04 am 
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Universe Characters

Republic


Separatist

Fringe


Empire


Rebel

New Republic


Yuuzhan Vong


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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 8:28 am 
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Clone Trooper
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Faction: Republic
Cost: 9
Set(s): Clone Strike (6/60, 7/60) Revenge of the Sith (8/60, 9/60), Universe (1/60)

Hit Points: 10
Defense: 13
Attack: +6
Damage: 20

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction. Characters from previous sets whose names contain the words "Clone Trooper" are also considered to have Order 66, even though it is not printed on their stat cards)


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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 8:28 am 
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Clone Trooper on BARC Speeder
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Faction: Republic
Cost: 29
Set(s): Universe (2/60)

Hit Points: 60
Defense: 17
Attack: +7
Damage: 20

Special Abilities
Order 66 (May be in a squad with Emperor Palpatine, Sith Lord, regardless of faction)
Flight (Ignores enemy characters, low obstacles, and pits when moving
Accelerate (This character can move up to 24 squares if he does not attack)
Strafe Attack (As this character moves, he can attack each enemy whose space he enters; this turn, this character cannot attack any enemy twice and cannot move directly back into a space he has just left)



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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 8:28 am 
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Elite Clone Trooper
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Faction: Republic
Cost: 11
Set(s): Universe (3/60)

Hit Points: 20
Defense: 14
Attack: +8
Damage: 20

Special Abilities
Order 66 (May be in a squad with Emperor Palpatine, Sith Lord, regardless of faction)


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(dnemiller)The Elite Clone Trooper.... at one time the best 11 points you could spend in the Republic faction... Also known as the ECT (I am not sure but I may have been the first to coin this term as I grew tired of explaining why I was using the Elite Clone Trooper). Really began to see play when Clone Commander Bacara came into the Republic faction. Known as the Galactic Marine in the Star Wars Universe... This guy is great for the cost a lost cost Clone that can obtain Super Stealth with Bacara and put out 20 dmg... add in Queen Amidala and he is only 10 points, still an awesome figure today...


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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 8:28 am 
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Flash Speeder
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Faction: Republic
Cost: 41
Set(s): Universe (4/60)

Hit Points: 80
Defense: 16
Attack: +7
Damage: 30

Special Abilities
Flight (Ignores enemy characters, low obstacles, and pits when moving)
Mobile Attack (This character can move both before and after attacking)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Speed 12 (Can move up to 12 squares and attack, or 24 squares without attacking)



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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 11:01 am 
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Obi-Wan on Boga
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Faction: Republic
Cost: 41
Set(s): Universe (5/60)

Hit Points: 130
Defense: 21
Attack: +15
Damage: 20

Special Abilities
Unique
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Melee Attack (This character can attack only adjacent enemies)
Speed 8 (Can move up to 8 squares and attack, or double that number without attacking)
Wall Climber (This character ignores difficult terrain, enemy characters, low obstacles, and pits when moving as long as a square it occupies and a square it is moving into are adjacent to a wall)

Force Powers
Force: 5
Force Heal 20 (Force 2, replaces attacks: touch; remove 20 damage from a living character)
Lightsaber Deflect (Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11)

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 Post subject: Re: Universe Characters
PostPosted: Wed Apr 16, 2008 11:01 am 
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Battle Droid
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Faction: Seperatst
Cost: 4
Set(s): Clone Strike (28/60, 29/60, 30/60), Revenge of the Sith (25/60, 26/60), Universe (6/60)

Hit Points: 10
Defense: 8
Attack: +0
Damage: 10

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:09 am 
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Darth Maul on Speeder
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Faction: Seperatists
Cost: 57
Set(s): Universe (7/60)

Hit Points: 140
Defense: 21
Attack: +14
Damage: 20

Special Abilities
Unique
Accelerate (This character can move up to 24 squares if it does not attack)
Charging Assault +10 (Replaces turn: Can move up to 12 squares, then make an attack at +10 Damage against an adjacent enemy)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 1 immediate attack against another adjacent enemy)
Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Melee Attack(This character can attack only adjacent enemies)

Force Powers
Force: 3
Lightsaber Assault (Force 1, replaces attacks; Make two attacks)
Sith Rage (Force 1: This character get +10 damage on all its attacks this turn)

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 Post subject: Universe Characters
PostPosted: Thu Apr 17, 2008 11:09 am 
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Hailfire Droid
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Faction: Seperatist
Cost: 36
Set(s): Universe (8/60)

Hit Points: 60
Defense: 13
Attack: +8
Damage: 30

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)
Damage Reduction 10 (When this character would take damage, reduce the damage dealt by 10. Attacks by adjacent enemies with lightsabers, or with the Lightsaber Throw force power, ignore this special ability. Resolve this ability only after all Bodyguard decision have been made.)
Missiles 40 (Replaces attacks: sight; 40 damage to target and to each character adjacent to that target; save 11)
Rigid (Can't squeeze)
Wheeled (Replaces turn: Can move up to 18 squares, then attack)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:09 am 
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Nute Gunray
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Faction: Seperatists
Cost: 30
Set(s): Universe (9/60)

Hit Points: 30
Defense: 12
Attack: +0
Damage: 0

Special Abilities
Unique
Separatist Reinforcements 20 (During setup, after seeing your opponent's squad, you can add up to 20 points of Separatist characters to your squad)
Separatist Reserves 20 (If you roll a 1 for initiative, you can add up to 20 points of Separatist characters to your squad immediately before your first activation of the round)

Commander Effect
Allies get -2 attack and gain Speed 4 (Can move only 4 squares and attack, or 8 squares without attacking.).

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:09 am 
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Super Battle Droid
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Faction: Seperatist
Cost: 10
Set(s): Clone Strike (47/60, 48/60), Revenge of the Sith (39/60, 40/60), Universe (10/60)

Hit Points: 20
Defense: 12
Attack: +2
Damage: 20

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)
Charging Fire (Replaces turn: This character may move up to 12 squares, then attack)
Synchronized Fire (Droid characters who combine fire with this character grant +6 Attack instead of +4)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:10 am 
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Super Battle Droid Commander
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Faction: Seperatist
Cost: 19
Set(s): Universe (11/60)

Hit Points: 40
Defense: 14
Attack: +4
Damage: 30

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)
Synchronized Fire (Droid characters who combine fire with this character grant +6 Attack instead of +4)

Commander Effect
Droids are subject to this effect: Non-Unique Droid followers within 6 squares of this character gain Careful Shot (On this character's turn, if it does not move, it gets +4 Attack)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:11 am 
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Abyssin Black Sun Thug
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Faction: Fringe
Cost: 8
Set(s): Universe (12/60)

Hit Points: 20
Defense: 11
Attack: +4
Damage: 10

Special Abilities:
Cunning Attack (This character gets +4 Attack and +10 Damage against an enemy who has not activated this round)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:11 am 
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Acklay
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Faction: Fringe
Cost: 49
Set(s): Universe (13/60)

Hit Points: 130
Defense: 15
Attack: +8
Damage: 20

Special Abilities:
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, it can make 1 immediate attack against another adjacent enemy)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Adjacent enemies with lightsabers ignore this special ability)
Melee Attack(This character can attack only adjacent enemies.
Melee Reach 2Enemies up to 2 squares away are considered adjacent for purposes of Melee Attack)
Savage(This character must end its move next to an enemy if it can and does not benefit from commander effects)
Triple Attack (On it's turn, this character can make 2 extra attacks instead of moving)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:11 am 
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ASP-7
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Faction: Fringe
Cost: 10
Set(s): Universe (14/60)

Hit Points: 10
Defense: 15
Attack: +0
Damage: 10

Special Abilities:
Droid (Immune to critical hits; not subject to commander effects)
Heavy Weapon (This character can't attack and move in the same turn
Industrial Repair 10 (Replaces attacks; touch; remove 10 damage from 1 character with Mounted Weapon)
Lift (Replaces attacks: touch; Move 1 adjacent Small or Medium ally to any space adjacent to this character. This move does not provoke attacks of opportunity)




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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:12 am 
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B'omarr Monk
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Faction: Fringe
Cost: 32
Set(s): Universe (15/60)

Hit Points: 40
Defense: 15
Attack: +4
Damage: 20

Special Abilities
Cyborg (Counts as a Droid and a non-Droid; subject to critical hits and commander effects)
Dominate (Replaces turn: target non-Droid character takes an immediate turn which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11. The target character cannot move this turn)
Melee Attack (Can attack only adjacent enemies)


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Dominate may be used on any ally that the B'Omarr Monk has line of sight to, however if targeting an enemy it must be a legal target as per the targeting rules.


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:13 am 
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Dash Rendar
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Faction: Fringe
Cost: 21
Set(s): Universe (16/60)

Hit Points: 60
Defense: 15
Attack: +6
Damage: 20

Special Abilities
Unique
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:14 am 
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Dr. Evazan
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Faction: Fringe
Cost: 10
Set(s): Universe (17/60)

Hit Points: 30
Defense: 13
Attack: +3
Damage: 10

Special Abilities
Unique
Homicidal Surgery (Replaces turn: touch; deal 10 damage to a living character. An allied character can instead remove 10 damage from itself with a save of 11)
Rapport(Ponda Baba costs 1 less when in the same squad as this character)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:14 am 
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Gonk Power Droid
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Faction: Fringe
Cost: 12
Set(s): Universe (18/60)

Hit Points: 10
Defense: 15
Attack: +0
Damage: 0

Special Abilities
Droid (Immune to critical hits, not subject to commander effects)
Power Coupling (At the end of its turn, this character can choose 1 adjacent Small or Medium ally who does not have Melee Attack. That ally gains Extra Attack (On it's turn this character can make 1 cumulative extra attack instead of moving) until the end of this character's next turn, or until this character is not longer adjacent.)
Self-Destruct 20 (When this character is defeated, each adjacent character takes 20 damage
Speed 2 (Can move only 2 squares and attack, or 4 squares without attacking)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:14 am 
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Guri
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Faction: Fringe
Cost: 25
Set(s): Universe (19/60)

Hit Points: 90
Defense: 20
Attack: +13
Damage: 10

Special Abilities
Unique
Cunning Attack (This character gets +4 Attack and +10 Damage against an enemy who has not activated this round)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Droid (Immune to critical hits; not subject to commander effects)
Melee Attack (This character can attack only adjacent enemies)
Mobile Attack (Can move both before and after attacking)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Xizor's Bodyguard (If Prince Xizor is an adjacent ally and would take damage from an attack, this character can take the damage instead)

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