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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:14 am 
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Kaminoan Ascetic
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Faction: Fringe
Cost: 6
Set(s): Universe (20/60)

Hit Points: 20
Defense: 13
Attack: +6
Damage: 10

Special Abilities
Melee Attack (Can only attack adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:14 am 
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Lando Calrissian, Hero of Tanaab
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Faction: Fringe
Cost: 23
Set(s): Universe (21/60)

Hit Points: 60
Defense: 18
Attack: +9
Damage: 10

Special Abilities
Unique
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Mobile Attack (Can move both before and after attacking)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)


Commander Effect
Non-unique followers within 6 squares gain Mobile Attack (Can move both before and after attacking).

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:15 am 
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Lobot
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Faction: Fringe
Cost: 27
Set(s): Universe (22/60)

Hit Points: 20
Defense: 11
Attack: +0
Damage: 0

Special Abilities
Unique
Cyborg (Counts as a Droid and a non-Droid character; subject to critical hits and commander effects)
Fringe Reinforcements 20 (During setup, after seeing your opponent's squad, you can add up to 20 points of Fringe characters to your squad)
Override (At the end of it's turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character's next turn, or until it is defeated)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:15 am 
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Nexu
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Faction: Fringe
Cost: 15
Set(s): Universe (23/60)

Hit Points: 50
Defense: 16
Attack: +7
Damage: 10

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
Ambush (Can move and then make all its attacks against 1 enemy who has not activated this round)
Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)

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 Post subject: Re: Rebel Storm Characters
PostPosted: Thu Apr 17, 2008 11:15 am 
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Ponda Baba
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Faction: Fringe
Cost: 9
Set(s): Universe (24/60)

Hit Points: 30
Defense: 15
Attack: +5
Damage: 10

Special Abilities
Unique
Bounty Hunter +4 (This character gets +4 Attack against Unique enemies)
Rapport (Dr. Evazan costs 1 less when in the same squad as this character)

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 Post subject: Universe Characters
PostPosted: Thu Apr 17, 2008 11:15 am 
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Prince Xizor
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Faction: Fringe
Cost: 40
Set(s): Universe (25/60)

Hit Points: 100
Defense: 22
Attack: +12
Damage: 10

Special Abilities
Unique
Pheromones (Cancel an attack made by a living enemy within 6 squares that targets this character; the attacker can avoid this effect with a save of 11)

Commander Effect
Allies with Stealth gain Accurate Shot (This character can attack an enemy with cover even if it's not the nearest enemy).
Allies with Grenades 10 instead gain Grenades 20 .

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:16 am 
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Rancor
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Faction: Fringe
Cost: 33
Set(s): Universe (26/60)

Hit Points: 100
Defense: 18
Attack: +8
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (Enemies up to 2 squares away are considered adjacent for purposes of Melee Attack)
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
Savage (This character must end his move next to an enemy if he can and doe snot benefit from commander effects)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:16 am 
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Reek
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Faction: Fringe
Cost: 51
Set(s): Universe (27/60)

Hit Points: 200
Defense: 17
Attack: +12
Damage: 20

Special Abilities
Melee Attack
Charging Assault +20 (Replaces turn: Can move up to 12 squares, then make an attack at +20 damage against an adjacent enemy)
Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:16 am 
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Rodian Black Sun Vigo
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Faction: Fringe
Cost: 24
Set(s): Universe (28/60)

Hit Points: 40
Defense: 18
Attack: +5
Damage: 10

Special Abilities
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Fringe Reserves 20 (If you roll exactly 11 for initiative, you can add up to 20 points of Fringe characters to your squad immediately before your first activation of the round)

Commander Effect
Each follower within 6 squares who has cover cannot be targeted by Accurate Shot unless it is the nearest enemy.


User Comments
When a character with stealth is under the effect of the Rodian Black Sun Vigo, and further than 6 squares away from the shooter, they become illegal targets, even for characters with accurate shot.


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:16 am 
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Shistavanen Pilot
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Faction: Fringe
Cost: 12
Set(s): Universe (29/60)

Hit Points: 30
Defense: 15
Attack: +6
Damage: 10

Special Abilities
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Loner (+4 Attack if no allies are within 6 squares)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:17 am 
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Tusken Raider on Bantha
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Faction: Fringe
Cost: 22
Set(s): Universe (30/60)

Hit Points: 90
Defense: 18/bantha
Attack: +5
Damage: 20

Special Abilities
Momentum (If this character has moved this turn, he gets +4 attack and +10 damage against adjacent enemies)
Mighty Swing (On his turn, if this character does not move, he gets +10 damage against adjacent enemies)
Sniper (Other characters do not provide cover against this character's attack)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:17 am 
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Vornskr
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Faction: Fringe
Cost: 27
Set(s): Universe (31/60)

Hit Points: 70
Defense: 18
Attack: +10
Damage: 10

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Jedi Hunter (+4 Attack and +10 damage against enemies with Force ratings)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Paralysis (If this character's attack is successful, the target is considered activated this round, save 11)
Poison +10 (This character gets +10 damage whenever it hits. The target can avoid this extra damage with a save of 11.)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:17 am 
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X-1 Viper Droid
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Faction: Fringe
Cost: 46
Set(s): Universe (32/60)

Hit Points: 130
Defense: 16
Attack: +8
Damage: 30

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Molecular Shielding (When this character is hit by an attack from a non-adjacent enemy, the attacker makes a save of 11. If the save fails, this character takes no damage and the attacker takes damage equal to the prevented damage)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Rigid (This character can't squeeze)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:17 am 
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AT-ST
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Faction: Imperial
Cost: 54
Set(s): Universe (33/60); Attack on Endor (1/4)

Hit Points: 120
Defense: 14
Attack: +8
Damage: 40

Special Abilities:
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Adjacent enemies with lightsabers ignore this special ability)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Grenades 20 (Replaces attacks; range 6; 20 damage to target and to each character adjacent to that target; save 11)
Mobile Attack(Can move both before and after attacking)
Mounted Weapon(Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Rigid (Can't squeeze)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:17 am 
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Baron Fel
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Faction: Empire
Cost: 18
Set(s): Universe (34/60)

Hit Points: 50
Defense: 16
Attack: +9
Damage: 10

Special Abilities
Unique
Deadeye (On this character's turn, if it doesn't move, it gets +10 Damage)

Commander Effect
Followers within 6 squares who combine fire grant +6 Attack instead of +4.

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:18 am 
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Dark Side Marauder
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Faction: Empire
Cost: 22
Set(s): Universe (35/60)

Hit Points: 90
Defense: 18
Attack: +10
Damage: 20

Special Abilities
Melee Attack

Force Powers
Force 2
Sith Rage (Force 1: This character gets +10 damage on all his attacks this turn)


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:18 am 
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Dark Trooper Phase III
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Faction: Empire
Cost: 25
Set(s): Universe (36/60)

Hit Points: 80
Defense: 17
Attack: +10
Damage: 20

Special Abilities
Droid (Immune to critical hits; not subject to commander effects)
Missiles 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:18 am 
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Darth Vader, Jedi Hunter
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Faction: Empire
Cost: 75
Set(s): Universe (37/60)

Hit Points: 140
Defense: 23
Attack: +16
Damage: 20

Special Abilities
Unique
Dark Armor (When this character takes damage, it reduces the damage dealt by 10 with a save of 11. Adjacent enemies with lightsabers ignore this special ability)
Jedi Hunter(+4 Attack and +10 Damage against enemies with Force ratings)
Melee Attack(This character can attack only adjacent enemies)
Triple Attack (On it's turn, this character can make 2 extra attacks instead of moving)

Force Powers
Force: 2
Force Grip
(Force 1, replaces attacks: sight; 10 damage)
Force Renewal 1 (This character gets Force 1 each time it activates)
Force Whirlwind(Force 2, replaces attacks: range 6; 20 damage to target and each character adjacent to that target; save 11)
Lightsaber Block(Force 1: When hit by a melee attack, this character takes no damage on a save of 11)
Lightsaber Deflect(Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11)
Lightsaber Sweep (Force 1, replaces attacks: This character can attack every adjacent enemy once)

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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:18 am 
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Grand Admiral Thrawn
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Faction: Empire
Cost: 37
Set(s): Universe (38/60)

Hit Points: 80
Defense: 18
Attack: +12
Damage: 10

Special Abilities
Unique
Master Tactician (Roll for initiative as normal, except you automatically choose who goes first unless you roll a 1)
Ysalamiri (Characters within 6 squares cannot spend force points. This character and characters within 6 squares cannot be targeted by Force powers)

Commander Effect
Non-Unique followers within 6 squares get +3 attack and + 3 defense.
At the end of this character's turn, 2 allies within 6 squares of this character may switch position. The 2 allies that can be switched with his commander ability must have the same base size.


User Comments
dvader831 - There has been errata the the Ysalamiri Special Ability. It now indicates that all characters within 6 squares of Thrawn also gain Force Immunity.


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 Post subject: Re: Universe Characters
PostPosted: Thu Apr 17, 2008 11:18 am 
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Nightsister Sith Witch
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Faction: Empire
Cost: 17
Set(s): Universe (39/60), Promo

Hit Points: 60
Defense: 16
Attack: +8
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Empathy (Allies with Savage within 6 squares lose Savage)

Force Powers
Force 3
Force Lightning (Force 2, replaces attacks: range 6; 30 damage to target and two characters adjacent to that target)

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