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 Post subject: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 7:14 pm 
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Clone Wars Characters

Sith

Republic

Separatists

Fringe


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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 7:31 pm 
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Darth Sidious Hologram
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Faction: Sith
Cost: 11
Set(s): Clone Wars (1/40)

Hit Points: 20
Defense: 20
Attack: -
Damage: -

Special Abilities
Unique

Commander Effect
Allied characters within 6 squares gain Force Renewal 1

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 7:31 pm 
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Ahsoka Tano
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Faction: Republic
Cost: 20
Set(s): Clone Wars (2/40)

Hit Points: 60
Defense: 20
Attack: +7
Damage: 20

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On her turn, this character can make 1 extra attack instead of moving)
Flurry Attack (When this character scores a critical hit, she can make 1 immediate extra attack)
Impulsive Sweep (Whenever a Unique allied character is defeated, this character can immediately attack each adjacent enemy once)
Synergy (+4 Attack while an allied character named Anakin is within 6 squares)

Force Powers
Force 3
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)

User Comments
(Boba52) From the Errata March 2009

Replace the definition of Synergy with the following:
(+4 Attack while an allied character whose name contains Anakin is within 6 squares)


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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 7:31 pm 
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Anakin Skywalker, Champion of Nelvaan
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Faction: Republic
Cost: 49
Set(s): Clone Wars (3/40)

Hit Points: 120
Defense: 19
Attack: 12
Damage: 20

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.)
Twin Attack (Whenever this character attacks, he makes one extra attack against the same target.)

Force Powers
Force: 2
Force Renewal 1 (This character gets Force 1 each time it activates)
Force Grip (Force 1, replaces attacks: sight; 10 damage.)
Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage with a save of 11.)


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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 7:32 pm 
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Anakin Skywalker on STAP
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Faction: Republic
Cost: 35
Set(s): Clone Wars (4/40)

Hit Points: 80
Defense: 17
Attack: +7
Damage: 20

Special Abilities
Unique
Pilot
Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
Strafe Attack (As this character moves, he can attack each enemy whose space he enters; this character can use Twin Attack when making a Strafe Attack, but he cannot make a Strafe Attack against any enemy twice and cannot move directly back into a space he has just left.)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)

Force Powers
Force 4
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:31 pm 
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ARC Trooper Sniper
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Faction: Republic
Cost: 16
Set(s): Clone Wars (5/40)

Hit Points: 30
Defense: 17
Attack: +10
Damage: 20

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage)
Sniper (Other characters do not provide cover against this character's attack)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:37 pm 
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Barriss Offee, Jedi Knight
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Faction: Republic
Cost: 30
Set(s): Clone Wars (6/40)

Hit Points: 80
Defense: 19
Attack: +9
Damage: 20

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Double Attack (On her turn, this character can make 1 extra attack instead of moving)
Synergy (+4 Attack and +4 Defense when an allied character named Luminara Unduli is within 6 squares)

Force Powers
Force 2
Renewal 1 (This character gets Force 1 each time it activates)
Force Heal 20 (Force 2: replaces attacks; remove 20 damage from a living character)
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save of 11)

User Comments

(Boba52) From the Errata March 2009

Replace the definition of Synergy with the following:
(+4 Attack and +4 Defense while an allied character whose name contains Luminara Unduli is within 6 squares)


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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:37 pm 
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Captain Rex
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Faction: Republic
Cost: 33
Set(s): Clone Wars (7/40)

Hit Points: 70
Defense: 16
Attack: +12
Damage: 20

Special Abilities
Unique
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Penetration 10 (Enemies' Damage Reduction is reduced by 10 against this character's attacks)

Commander Effect
Allied characters with Order 66 within 6 squares gain Greater Mobile Attack.

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:38 pm 
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Clone Trooper on Gelagrub
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Faction: Republic
Cost: 24
Set(s): Clone Wars (8/40)

Hit Points: 80
Defense: 16
Attack: +10
Damage: 30

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:38 pm 
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Commander Gree
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Faction: Republic
Cost: 20
Set(s): Clone Wars (9/40)

Hit Points: 60
Defense: 14
Attack: +11
Damage: 30

Special Abilities
Unique
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)

Commander Effects
Allied characters are treated as if they have the same name as each other, only for the purposes of special abilities whose name contains Squad.

Followers within 6 gain Squad Assault (+4 attack while 3 allies with the same name are within 6 squares).

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:38 pm 
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Elite Clone Trooper Commander
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Faction: Republic
Cost: 15
Set(s): Clone Wars (10/40)

Hit Points: 30
Defense: 18
Attack: +10
Damage: 10

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)

Commander Effect
Followers with Order 66 within 6 squares get +4 defense.

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:38 pm 
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Elite Clone Trooper Grenadier
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Faction: Republic
Cost: 13
Set(s): Clone Wars (11/40)

Hit Points: 20
Defense: 14
Attack: +8
Damage: 20

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
EMP Grenades (A nonliving character that is subject to this character's Grenades ability is considered activated this round; save 11. Huge and larger characters ignore this effect.)
Grenades 10 (Replaces attacks: range 6; 10 Damage to target and to each character adjacent to that target; save 11)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:39 pm 
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Galactic Marine
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Faction: Republic
Cost: 13
Set(s): Clone Wars (12/40)

Hit Points: 20
Defense: 14
Attack: +8
Damage: 20

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Elite Clone Trooper (Counts as a character named Elite Clone Trooper.)
Squad Assault (+4 attack while 3 allies with the same name as this character are within 6 squares)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:39 pm 
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General Aayla Secura
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Faction: Republic
Cost: 50
Set(s): Clone Wars (13/40)

Hit Points: 100
Defense: 22
Attack: +12
Damage: 20

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Cunning Attack (+4 Attack and +10 Damage against an enemy who has not activated this round)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)

Force Powers
Force 4
Force Cloak (Force 2, replaces turn: For the rest of the skirmish, this character gains Cloaked [If this character has cover, she cannot be targeted by nonadjacent enemies])
Lightsaber Deflect (Force 1: When hit by a nonmelee attack, this character takes no damage with a save 11)

Commander Effect
Allied characters with Order 66 gain Double Attack

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:39 pm 
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Heavy Clone Trooper
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Faction: Republic
Cost: 13
Set(s): Clone Wars (14/40)

Hit Points: 20
Defense: 14
Attack: +9
Damage: 30

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Heavy Weapon (Can't attack and move in the same turn)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:39 pm 
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Mon Calamari Knight
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Faction: Republic
Cost: 14
Set(s): Clone Wars (15/40)

Hit Points: 40
Defense: 20
Attack: +6
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Oddball
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Faction: Republic
Cost: 17
Set(s): Clone Wars (16/40)

Hit Points: 40
Defense: 14
Attack: +10
Damage: 10

Special Abilities
Unique
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Pilot
Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11)
Penetration 20 (Enemies' Damage Reduction is reduced by 20 against this character's attacks)

Commander Effect
Allied characters with Pilot gain Grenades 20 and Penetration 20.

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Padme Amidala Senator
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Faction: Republic
Cost: 23
Set(s): Clone Wars (17/40)

Hit Points: 70
Defense: 17
Attack: +9
Damage: 10

Special Abilities
Unique
Mobile Attack (Can move both before and after attacking)
Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target)

Commander Effect
At the end of this character's turn, 1 Unique follower within 6 squares can make an immediate attack with a +4 Attack bonus.

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Star Corps Trooper
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Faction: Republic
Cost: 15
Set(s): Clone Wars (18/40)

Hit Points: 30
Defense: 15
Attack: +9
Damage: 20

Special Abilities
Order 66 (A character with this special ability may be in a squad with Emperor Palpatine, Sith Lord, regardless of faction.)
Advantageous Cover (+8 Defense from cover instead of +4)
Quick Reactions (+6 Attack when making attacks of opportunity)
Squad Firepower (+10 damage while 3 allies with the same name as this character are within 6 squares)
Stable Footing (Not slowed by difficult terrain)

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 Post subject: Re: Clone Wars: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Wookiee Scoundrel
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Faction: Republic
Cost: 11
Set(s): Clone Wars (19/40)

Hit Points: 30
Defense: 14
Attack: +6
Damage: 20

Special Abilities
Cunning Attack (+4 Attack and +10 Damaged against an enemy who has not activated this round)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

User Comments
(Ruhk) Although its obvious, he's considered a Wookiee for the purpose of Commander Effects like CC Gree's.


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