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 Post subject: Hoth Battle Pack
PostPosted: Mon Jun 16, 2008 4:20 pm 
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The Star Wars Miniatures Battle of Hoth Scenario Pack features an exciting face-off between Rebels and Imperials as never seen before! Arrived in November 2007, this popular winter setting is the perfect theme to celebrate the 30th anniversary of Star Wars during the holiday season. Among the pre-determined set of 17 Star Wars Miniatures characters are an unique alt-paint AT-ST(Blizzard Scout 1) and an exclusive General Veers hologram figure.

Contents
17 Pre-Painted Miniatures and their stat cards, including 2 exclusive miniatures.
Counters
20-sided die
32-page rulebook with scenarios
Fold-out, Double Sided Map

Release Date: November, 2007
Pricing: 45.00
SKU: 219330000
ISBN: 978-0-7869-4813-0


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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:26 pm 
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Rebels

Imperials


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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:27 pm 
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Blizzard Scout 1
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Faction: Imperial
Cost: 54
Set(s): Hoth Battle Pack (11/17)

Hit Points: 120
Defense: 15
Attack: +10
Damage: 40

Special Abilities
Unique
Charging Fire (Replaces turn: Can move up to double speed, then attack)
Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
Flanking Attack (Until the end of the round, an enemy attacked by this character has -4 Defense against allies with Mounted Weapon)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Rapport (Characters whose name contains AT-ST cost 10 less when in the same squad as this character)
Rigid (Can't squeeze)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)


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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:27 pm 
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General Veers, Hologram
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Faction: Empire
Cost: 17
Set(s): Hoth Battle Pack (14/17)

Hit Points: -
Defense: -
Attack: -
Damage: -

Special Abilities
Unique
Hologram (Ignores all terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target. Does not provide cover. This character is defeated if it activates when no Trooper ally is within 2 squares.)

Commander Effect
At the end of this character's turn, choose 1 non-unique trooper follower within 2 squares. Until the end of the round, that follower gains Fire Support Mission (Replaces turn: Choose 1 enemy within line of sight, ignoring cover. 60 damage to target enemy and every character within 2 squares; save 6. A successful save reduces the damage to 10.).

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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:28 pm 
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Echo Base Outpost – Found in the Battle of Hoth Scenario Pack

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Map Review
Courtesy: LoboStele

This is one of the newer maps to the Star Wars miniatures game, and so far seems to have garnered a fairly warm welcome. There are some problems with the map concerning safe starting squares, but for the most part, it is a very well balanced map. The right side of the map does have a couple squares at the bottom where pieces can start out the game in complete safety from the other side. It favors non-melee squads slightly, but once a melee squad gets entrenched in the outpost in the middle of the map, it is easy to force the other squad to come inside in order to root them out. With the ‘gambit’ zone completely enclosed in the center of the outpost, it often causes the center of the map to be the center of all the action as well. Careful use of open or closed doors and characters with Mobile Attack greatly improve the chances of doing well on this map.

This map is DCI legal for all point levels as of July 1, 2008.


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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:29 pm 
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Hoth Plains – Found in the AT-AT Colossal Pack and the Hoth Battle Pack

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Map Review
Courtesy: LoboStele

This is the other map that is included when you purchase the AT-AT and is specifically designed to work with those scenarios. There is very little cover on this map, and even fewer walls to hide behind, which makes this map a favorite for shooters. However, it can be fun to play on no matter how your squads are built, as long as they are not too lopsided. It can become either a shoot out from both ends of the boards, or a giant field for a melee engagement, where your Jedi and Sith battle it out in the snow.

This map is not DCI legal at any point level.


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 Post subject: Re: Hoth Battle Pack
PostPosted: Wed Jun 18, 2008 8:30 pm 
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Hoth Battle Pack Pictures

Stat Cards
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Scenario
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 Post subject: Re: Hoth Battle Pack
PostPosted: Sun Jul 06, 2008 5:31 pm 
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New Special Abilities:

Fire Support Mission: Instead of taking its normal turn, this character can target an enemy within line of sight, ignoring cover. The target and all characters within 2 squares of it (enemies and allies alike) take 60 damage. Each character can reduce the damage to 10 with a save of 6. Using this special ability is not an attack and does not require and attack roll. You cannot target an empty square with Fire Support Mission.

Characters
User Comments
________________________________________________________________________________________
Flanking Attack: : When this character attacks, the enemy it targets is less able to defend itself against certain attacks. Until the end of the round, that enemy has -4 Defense against attacks by allies of this character that have Mounted Weapon. This penalty does not apply to targets attacked by this character.

Characters
User Comments
________________________________________________________________________________________
Hologram: This character is an insubstantial projection. It ignores all terrain, but it cannot end its turn in a wall or solid object (a space bordered by magenta lines) or another character. It cannot open doors nor hold them open. It cannot attack or be damaged, and does not count as a legal target. It does not provide cover. This character cannot score victory points for occupying specified areas in scenarios that include such victory conditions. It is defeated if it activates when no trooper ally is within 2 squares.

Characters
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