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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Mistryl Shadow Guard
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Faction: Fringe
Cost: 24
Set(s): Bounty Hunters (40/60), Promo

Hit Points: 60
Defense: 18
Attack: +12
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Melee Reach 2 (Enemies up to 2 squares away are considered adjacent for purposes of Melee Attack)
Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead)
Evade (When hit by an attack from a non-adjacent enemy, this character takes no damage with a save of 11)
Loner (+4 Attack if no allies are within 6 squares)
Stealth (If this character has cover, she does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
Paralysis (If this character's attack is successful, the target is considered activated this round, save 11)

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- [LoboStele] Be sure to read the full Glossary definition for Melee Reach 2. Listed here is exactly what is on the card, but the latest rule-book updated MR2. The changes are subtle, but make a huge difference


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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:40 pm 
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Mustafarian Flea Rider
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Faction: Fringe
Cost: 22
Set(s): Bounty Hunters (41/60)

Hit Points: 70
Defense: 16
Attack: +6
Damage: 20

Special Abilities
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
Careful Shot (On this character's turn, if he doesn't move, he gets +4 Attack)
Deadeye (On this character's turn, if he doesn't move, he gets +10 damage)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)

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 Post subject: Re: Bounty Hunters: Characters
PostPosted: Mon Apr 21, 2008 8:41 pm 
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Mustafarian Soldier
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Faction: Fringe
Cost: 12
Set(s): Bounty Hunters (42/60)

Hit Points: 10
Defense: 12
Attack: +4
Damage: 20

Special Abilities
Careful Shot (On this character's turn, if he doesn't move, he gets +4 Attack)
Deadeye (On this character's turn, if he doesn't move, he gets +10 damage)
Sniper (Other characters do not provide cover against this character's attack)

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 Post subject: Re: Bounty Hunters: Characters
PostPosted: Mon Apr 21, 2008 8:41 pm 
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Nikto Gunner on Desert Skiff
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Faction: Fringe
Cost: 23
Set(s): Bounty Hunters (43/60)

Hit Points: 60
Defense: 13
Attack: +5
Damage: 20

Special Abilities
Flight (Ignores enemy characters, low obstacles, and pits when moving)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Rigid (This character can't squeeze)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
Rapport This character costs 1 less when in the same squad as a character named Jabba the Hutt)
Desert Skiff (This character can transport up to one Large ally or two Small or Medium allies. To board, they must end their moves adjacent to its base. Remove these characters from the battle grid; you can place them on this character to indicate that they have boarded. Transported characters are still in play. They are treated as adjacent to this character, and move with it, benefiting from its Flight special ability and gaining cover. Transported characters can make attacks: Count range from this character, adding 1 square. This means they generally cannot use Melee Attack if they don't have Melee Reach. Transported characters can return to the battle grid immediately before your first activation of the round and can take their turns normally that round. Place them adjacent to this character's space. If this character is defeated, transported characters are also defeated; each can make a save of 11 to avoid this effect. Transported characters who succeed on this save are placed on the battle grid adjacent to the space previously occupied by this character.)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:41 pm 
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Nym
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Faction: Fringe
Cost: 48
Set(s): Bounty Hunters (44/60)

Hit Points: 100
Defense: 17
Attack: +10
Damage: 30

Special Abilities
Unique
Disruptive (Enemy commander effects have no effect within 6 squares of this character)
Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Grenades 40 (Replaces attacks; range 6; 40 damage to target and to each character adjacent to that target; save 11)
Rapport (Characters with Mercenary cost 1 less when in a squad with this character)
Recon (Roll twice for initiative, choosing either roll, once per round if any character in the same squad with Recon has line of sight to an enemy)

Commander Effect
Non-Unique followers with Mercenary within 6 squares gain Double Attack .

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:41 pm 
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Quarren Bounty Hunter
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Faction: Fringe
Cost: 11
Set(s): Bounty Hunters (45/60), Promo

Hit Points: 20
Defense: 14
Attack: +5
Damage: 20

Special Abilities
Bounty Hunter +2 (+2 Attack against Unique enemies)
Careful Shot (On this character's turn, if it does not move, it gets +4 attack)
Black Sun (If a character whose name contains Xizor or Vigo is in the same squad, this character gains Grenades 10[/b] [Replaces attacks: Range 6; 10 damage to target and to each character adjacent to that target: save 11])

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:42 pm 
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Rodian Hunt Master
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Faction: Fringe
Cost: 22
Set(s): Bounty Hunters (46/60)

Hit Points: 40
Defense: 16
Attack: +7
Damage: 20

Special Abilities
Deadeye (On this character's turn, if he doesn't move, he gets +10 damage)
Rapport (Costs 1 less when in the same squad as a character named Jabba the Hutt )

Commander Effect
Non-Unique followers within 6 squares gain Deadeye (On this character's turn, if he doesn't move, he gets +10 damage)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:42 pm 
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Tamtel Skreej
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Faction: Fringe
Cost: 23
Set(s): Bounty Hunters (47/60)

Hit Points: 50
Defense: 18
Attack: +8
Damage: 20

Special Abilities
Unique (Counts as Lando Calrissian)
Melee Attack (Can attack only adjacent enemies)
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
Opportunist (This character gets +4 attack and +10 damage against an enemy who has activated this round)
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:42 pm 
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Tusken Raider Sniper
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Faction: Fringe
Cost: 8
Set(s): Bounty Hunters (48/60)

Hit Points: 10
Defense: 13
Attack: +3
Damage: 20

Special Abilities
Careful Shot (On this character's turn, if he doesn't move, he gets +4 Attack)
Sniper (Other characters do not provide cover against this character's attack)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:43 pm 
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Utapaun On Dactillion
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Faction: Fringe
Cost: 27
Set(s): Bounty Hunters (49/60)

Hit Points: 80
Defense: 16
Attack: +8
Damage: 30

Special Abilities
Flight (Ignores enemy characters, low obstacles, and pits when moving)
Mobile Attack (This character can move both before and after attacking)
Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:43 pm 
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Weequay Leader
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Faction: Fringe
Cost: 13
Set(s): Bounty Hunters (50/60), Promo

Hit Points: 40
Defense: 14
Attack: +7
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Mighty Swing (On his turn, if this character does not move, he gets +10 damage against adjacent enemies)
Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
Rapport (This character costs 1 less when in the same squad as a character named Jabba the Hutt)

Commander Effect
Each non-Unique follower within 6 squares gains Mighty Swing (On his turn, if this character does not move, he gets +10 damage against adjacent enemies).

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:43 pm 
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Weequay Thug
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Faction: Fringe
Cost: 6
Set(s): Bounty Hunters (51/60)

Hit Points: 10
Defense: 13
Attack: +2
Damage: 10

Special Abilities
Gunner (Can combine fire with adjacent allies who have Mounted Weapon)
Rapport (This character costs 1 less when in the same squad as a character named Jabba the Hutt )

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:44 pm 
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Young Krayt Dragon
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Faction: Fringe
Cost: 50
Set(s): Bounty Hunters (52/60)

Hit Points: 14
Defense: 17
Attack: +12
Damage: 30

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Charging Assault +20 (Replaces turn: Can move up to 16 squares, then make an attack at +20 damage against an adjacent enemy)
Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:44 pm 
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Zuckuss
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Faction: Fringe
Cost: 22
Set(s): Bounty Hunters (53/60)

Hit Points: 40
Defense: 15
Attack: +8
Damage: 20

Special Abilities
Unique
Bounty Hunter +4 (+4 Attack against Unique enemies)
Accurate Shot (This character can attack an enemy with cover even if it's not the nearest enemy)
Intuition (Once per round, after initiative is determined, this character can immediately move up to 6 squares before any other character activates)
Rapport(A character whose name contains 4-LOM costs one less when in the same squad as this character)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:44 pm 
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Basilisk War Droid
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Faction: Mandalorians
Cost: 51
Set(s): Bounty Hunters (54/60)

Hit Points: 100
Defense: 18
Attack: +10
Damage: 30

Special Abilities
Flight (Ignores enemy characters, low obstacles, and pits when moving)
Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
Strafe Attack (As this character moves, he can attack each enemy whose sapce he enters; this turn, this character cannot attack an enemy twice and cannot move directly back into a space he has just left)
Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:44 pm 
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Mandalore the Indomitable
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Faction: Mandalorians
Cost: 68
Set(s): Bounty Hunters (55/60)

Hit Points: 120
Defense: 19
Attack: +13
Damage: 30

Special Abilities
Unique
Deadly Attack (Scores a critical hit Double Attack (On its turn, this character can make 1 extra attack instead of moving)
Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
Momentum (If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies)

Command Effect
Mandalorian allies gain Momentum.

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:47 pm 
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Mandalorian Blademaster
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Faction: Mandalorian
Cost: 18
Set(s): Bounty Hunters (56/60), Promo

Hit Points: 40
Defense: 16
Attack: +8
Damage: 20

Special Abilities
Melee Attack (Can attack only adjacent enemies)
Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target)
Parry (When this character is hit by a melee attack, it can avoid the damage with a save of 11. You must decide whether to use this special ability immediately after the attack hits.)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:47 pm 
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Mandalorian Commander
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Faction: Mandalorian
Cost: 28
Set(s): Bounty Hunters (57/60)

Hit Points: 60
Defense: 17
Attack: +10
Damage: 20

Special Abilities
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Mobile Attack (This character can move both before and after attacking)

Commander Effect
Mandalorian allies gain Mobile Attack (This character can move both before and after attacking).

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:47 pm 
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Mandalorian Soldier
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Faction: Mandalorian
Cost: 16
Set(s): Bounty Hunters (58/60)

Hit Points: 40
Defense: 16
Attack: +8
Damage: 10

Special Abilities
Double Attack (On his turn, this character can make 1 extra attack instead of moving)
Deadeye (On this character's turn, if he doesn't move, he gets +10 damage)

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 Post subject: Re: Bounty Hunter: Characters
PostPosted: Mon Apr 21, 2008 8:48 pm 
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Mandalorian Supercommando
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Faction: Mandalorian
Cost: 23
Set(s): Bounty Hunters (56/60)

Hit Points: 60
Defense: 17
Attack: +10
Damage: 30

Special Abilities
Sniper (Other characters do not provide cover against this character's attack)

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