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Champions of the Force: Characters https://www.swmgamers.com/forums/viewtopic.php?f=83&t=3277 |
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Author: | Jocasta Nu [ Wed Apr 16, 2008 8:28 am ] |
Post subject: | Re: Champions of the Force Characters |
Bastila Shan Faction: Old Republic Cost: 46 Set(s): Champions of the Force (1/60) Hit Points: 110 Defense: 19 Attack: +13 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Triple Attack (On it's turn, this character can make 2 extra attacks instead of moving) Force Powers Force: 4 Battle Meditation (Force 2, replaces attacks: For the rest of the skirmish, this character gains the following Commander Effect: Allies who combine fire grant an additional +2 Attack, and enemy characters cannot combine fire) Force Valor (Force 2; replaces attacks; For the rest of the skirmish, this character gains the following Commander Effect: Followers within 6 squares get + 2 Attack and +2 Defense) Lightsaber Deflect (Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11) Lightsaber Sweep (Force 1, replaces attacks: This character can attack every adjacent enemy once) User Comments |
Author: | Jocasta Nu [ Wed Apr 16, 2008 8:28 am ] |
Post subject: | Re: Champions of the Force Characters |
Jedi Consular Faction: Old Republic Cost: 16 Set(s): Champions of the Force (2/60) Hit Points: 60 Defense: 18 Attack: +9 Damage: 20 Special Abilities Melee Attack (Can attack only adjacent enemies) Force Powers Force 3 Force Alter (Force 1: range 6; any 1 enemy rerolls its last attack) Force Stun (Force 1, usable only on this character's turn: range 6; the target living enemy is consdidered activated this round; save 11) User Comments |
Author: | Jocasta Nu [ Wed Apr 16, 2008 8:28 am ] |
Post subject: | Re: Champions of the Force Characters |
Jedi Guardian Faction: Old Republic Cost: 23 Set(s): Champions of the Force (3/60) Hit Points: 80 Defense: 18 Attack: +12 Damage: 20 Special Abilities Melee Attack (Can attack only adjacent enemies) Double Attack (On her turn, this character make 1 extra attack instead of moving) Force Powers Force 2 Lightsaber Sweep (Force 1, replaces attacks: This character can attack every adjacent enemy once) User Comments |
Author: | Jocasta Nu [ Wed Apr 16, 2008 8:28 am ] |
Post subject: | Re: Champions of the Force Characters |
Jedi Sentinel Faction: Old Republic Cost: 17 Set(s): Champions of the Force (4/60) Hit Points: 70 Defense: 18 Attack: +8 Damage: 10 Special Abilities Lightsaber (+10 damage against adjacent enemies) Stealth (If this character has cover, she does not coutn as the nearest enemy for an attacker farther than 6 squares when choosing targets) Repair 10 (Replaces attacks: touch; remove 10 damage from 1 other Droid character) Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed) Force Powers Force 2 User Comments |
Author: | Jocasta Nu [ Wed Apr 16, 2008 11:01 am ] |
Post subject: | Re: Champions of the Force Characters |
Old Republic Commander Faction: Old Republic Cost: 18 Set(s): Champions of the Force (5/60) Hit Points: 40 Defense: 14 Attack: +10 Damage: 10 Special Abilities None Commander Effect Allies named Old Republic Soldier within 6 squares gain Double Attack (On its turn, this character can make 1 extra attack instead of moving). User Comments |
Author: | Jocasta Nu [ Wed Apr 16, 2008 11:01 am ] |
Post subject: | Re: Champions of the Force Characters |
Old Republic Soldier Faction: Old Republic Cost: 8 Set(s): Champions of the Force (6/60) Hit Points: 10 Defense: 13 Attack: +6 Damage: 20 Special Abilities None User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:09 am ] |
Post subject: | Re: Champions of the Force Characters |
Dark Jedi Faction: Sith Cost: 16 Set(s): Champions of the Force (7/60) Hit Points: 60 Defense: 17 Attack: +7 Damage: 10 Special Abilities Lightsaber (+10 damage against adjacent enemies) Force Powers Force 2 User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:09 am ] |
Post subject: | Re: Champions of the Force Characters |
Dark Jedi Master Faction: Sith Cost: 29 Set(s): Champions of the Force (8/60) Hit Points: 90 Defense: 17 Attack: +10 Damage: 20 Special Abilities Melee Attack Double Attack (On his turn, this character can make 1 extra attack instead of moving) Force Powers Force 3 Master Speed (Force 1: This character can move 6 squares on his turn as part of his move) Sith Lightning 30 (Force 2; replaces attacks: range 6. 30 damage to 1 target enemy) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:09 am ] |
Post subject: | Re: Champions of the Force Characters |
Dark Side Enforcer Faction: Sith Cost: 26 Set(s): Champions of the Force (9/60) Hit Points: 80 Defense: 16 Attack: +9 Damage: 20 Special Abilities Melee Attack Double Attack (On his turn, this character can make 1 extra attack instead of moving) Force Powers Force 1 User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:09 am ] |
Post subject: | Re: Champions of the Force Characters |
Darth Bane Faction: Sith Cost: 82 Set(s): Champions of the Force (10/60) Hit Points: 200 Defense: 20 Attack: +16 Damage: 30 Special Abilities Unique Double Attack (On its turn, this character can make 1 extra attack instead of moving) Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings) Melee Attack (This character can attack only adjacent enemies) Force Powers Force: 2 Force Renewal 1 (This character gets Force 1 each time it activates. Lightsaber Assault (Force 1, replaces attacks; Make two attacks) Lightsaber Sweep (Force 1, replaces attacks: This character can attack every adjacent enemy once) Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) Master of the Force [#] (May spend Force points up to 2 times in a single turn) Sith Rage (Force 1: This character get +10 damage on all its attacks this turn) Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11) User Comments Sith sorcery may be used at any time on a character's turn. This includes after attacks and after moving, it could also be used before attacking or moving |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:10 am ] |
Post subject: | Re: Champions of the Force Characters |
Darth Malak Faction: Sith Cost: 52 Set(s): Champions of the Force (11/60) Hit Points: 120 Defense: 20 Attack: +15 Damage: 20 Special Abilities Unique Double Attack (On its turn, this character can make 1 extra attack instead of moving) Lightsaber Duelist(+4 Defense when attacked by an adjacent character with a Force rating) Melee Attack (This character can attack only adjacent enemies) Force Powers Force: 4 Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11) Lightsaber Throw (Force 1, replaces attacks: Attack 1 enemy within 6 squares) Sith Rage (Force 1: This character get +10 damage on all its attacks this turn) Commander Effect Followers who combine fire grant +6 Attack instead of +4. User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:11 am ] |
Post subject: | Re: Champions of the Force Characters |
Darth Nihilus Faction: Sith Cost: 44 Set(s): Champions of the Force (12/60) Hit Points: 100 Defense: 19 Attack: +12 Damage: 20 Special Abilities Unique Double Attack (On its turn, this character can make 1 extra attack instead of moving) Melee Attack (This character can attack only adjacent enemies) Force Powers Force: 5 Drain Life 10 (Force 1, usable only on this characters turn, range 6: 10 Damage to target living enemy and remove 10 damage from this character, save 11) Sith Hatred (Force 1, usable only on this characters turn: 10 Damage to all enemies within 2 squares) Sith Hunger (Force 1, replaces attacks, range 6: 20 damage to target living enemy and remove 20 damage from this character. If the target has any Force points remaining, remove one and this character gains one Force point) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:11 am ] |
Post subject: | Re: Champions of the Force Characters |
Exar Kun Faction: Sith Cost: 84 Set(s): Champions of the Force (13/60) Hit Points: 180 Defense: 23 Attack: +19 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Triple Attack (On it's turn, this character can make 2 extra attacks instead of moving) Force Powers Force: 3 Dark Force Spirit 1 (If this character is defeated, each enemy character with a Force rating loses 1 Force point each time it activates for the rest of the skirmish) Force Renewal 1 (This character gets Force 1 each time it activates) Lightsaber Assault (Force 1, replaces attacks; Make two attacks) Sith Rage (Force 1: This character get +10 damage on all its attacks this turn) Sith Sorcery (Force 2, usable only on this character's turn: Enemy characters within 6 squares are considered activated this round; save 11) Transfer Essence (Force 1, usable only on this character's turn: Choose 1 living ally. Remove that ally from play and place Exar Kun in that ally's space; that ally is defeated) Commander Effect Savage characters are subject to this effect: Followers with Savage gain Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings) and Momentum (If this character has moved this turn, it gets +4 Attack and +10 Damage against adjacent enemies). User Comments Sith sorcery may be used at any time on a character's turn. This includes after attacks and after moving, it could also be used before attacking or moving |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:11 am ] |
Post subject: | Re: Champions of the Force Characters |
Massassi Sith Mutant Faction: Sith Cost: 15 Set(s): Champions of the Force (14/60), Promo Hit Points: 60 Defense: 15 Attack: +11 Damage: 20 Special Abilities Melee Attack (Can attack only adjacent enemies) Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects) Mighty Swing (On its turn, if this character does not move, it gets +10 damage against adjacent enemies) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:12 am ] |
Post subject: | Re: Champions of the Force Characters |
Sith Assault Droid Faction: Sith Cost: 36 Set(s): Champions of the Force Hit Points: 60 Defense: 17 Attack: +9 Damage: 20 Special Abilities Droid (Immune to critical hits; not subject to commander effects) Double Attack (On its turn, if this character can make 1 extra attack instead of moving) Flamethrower 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target) Shields 2 (When this character takes damage, make 2 saves; each roll of 11 reduces the damage dealt by 10) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:13 am ] |
Post subject: | Re: Champions of the Force Characters |
Sith Trooper Faction: Sith Cost: 8 Set(s): Champions of the Sith (16/60, 17/60) Hit Points: 10 Defense: 14 Attack: +5 Damage: 20 User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:14 am ] |
Post subject: | Re: Champions of the Force Characters |
Sith Trooper Faction: Sith Cost: 8 Set(s): Champions of the Sith (16/60, 17/60) Hit Points: 10 Defense: 14 Attack: +5 Damage: 20 User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:14 am ] |
Post subject: | Re: Champions of the Force Characters |
Sith Trooper Commander Faction: Sith Cost: 19 Set(s): Champions of the Force (19/60) Hit Points: 50 Defense: 14 Attack: +9 Damage: 20 Special Abilities Commander Effects Allied characters named Sith Trooper gain Deadeye. (On this character's turn, if it doesn't move, it gets +10 Damage.) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:14 am ] |
Post subject: | Re: Champions of the Force Characters |
Ulic Qel-Droma Faction: Sith Cost: 61 Set(s): Champions of the Force (19/60) Hit Points: 160 Attack: +23 Defense: 16 Hit Points: 20 Special Abilities Melee Attack (Can attack only adjacent enemies) Double Attack (On his turn, this character can make 1 extra attack instead of moving) Force Powers Force 4 Lightsaber Block (Force 1): When hit by a melee attack, this character takes no damage on a save of 11. Master Speed (Force 1): This character can move 6 extra squares on itsturn as part of its move. Sith Rage (Force 1): This character get +10 damage on all its attacks this turn. Commander Effect Your squad may include Mandalorian characters. Mandalorian allies within 6 squares gain Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead). User Comments |
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