Yoda of DagobahFaction: Rebel
Cost: 36
Set(s): Champions of the Force (45/60)
Hit Points: 120
Defense: 20
Attack: +0
Damage: 0
Special AbilitiesUniqueLight Tutor (At the start of the skirmish, choose an allied Rebel character. If that ally does not have a Force rating it gains
Force 1 and can spend this Force point normally: it is considered to have a Force rating for the rest of the skirmish. If that ally already has a Force rating, it gets 1 Force point.)
Force PowersForce 2Force Renewal 2 (This character gets Force 2 each time he activates)
Force Alter )Force 1: range 6; 1 enemy rerolls its last attack)
Force Defense (Force 3: Cancel a Force power used by a character within 6 squares)
Force Spirit 6 (If this character is defeated, immediately add 6 Force points to an allied character with a Force rating; that allied character can spend Force points one extra time per turn for the rest of the skirmish)
Force Stun (Force 1, usable only on this character's turn: range 6; target living enemy is considered activated this round; save 11.)
Master of the Force 3 (May spend Force points up to 3 times in a single turn)
Commander Effect Characters in your squad with a Force rating can spend Yoda of Dagobah's Force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with Yoda's).
User Comments[DarkLordVerjal] A very good, and cheaply costed force battery/force pool. when paired with any number of new and older force users, they can become quite a difficult foe. Yoda's FPs recharge quickly, and he has some very good defensive force powers. A new combo which is very powerful is Yoda and Vader's Apprentice, Redeemed. VAR's force runs dry quick, but with Yoda he doesn't have to worry. All-in-all, Yoda of Dagobah is a piece for any force user squad.