New Special Abilities:Colossal (Large and smaller characters may occupy squares on this character's base and are considered adjacent. Low objects and Large and small characters do not provide cover against this character's attack. Ignores movement costs to enter squares containing difficult terrain, low objects, and trenches. Never has cover. Cannot benefit from Bodyguard or Draw Fire)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Heavy Laser Cannon (1 activation: Make 2 attacks, Attack +6. On a hit, 60 damage to target; each character adjacent to that target takes 20 damage, save 11. On a miss, 20 damage to the target, save 11; each character adjacent to that target takes 20 damage, save 11)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Limited Field of Fire (This character can target only enemies in its forward arc)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Medium Blasters (1 activation. Make 2 attacks. Attack +10. Damage 20)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Relentless (Move forward only)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Staggered Activation (Activates 6 times per round; each activation counts as 1 of your 2 activations in a phase. Each round, this character must use 4 activations to move or use move actions. 1 activation to use Heavy Laser Cannons and 1 activation to use Medium Blasters. Not subject to Commander Effects)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Stomp (Whenever this character moves, any characters occupying squares on its base or squares it moves into are immediately defeated. Characters can avoid this effect with a save of 6)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Walk 2 (1 activation. Move up to 2 squares)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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Weak Spot 10 (This characters Damage Reduction is reduced to 10 against attacks from adjacent enemies)
Characters - AT-AT (Empire, AT-AT Colossal Pack)
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