Darth_Jim wrote:
Just a bit of advice from another old geezer (48)...if you focus on the rolls they will inevitably fail you at a critical juncture and you'll develop a defeatist attitude. Watch the good players in your group, Vassal, or at tournaments. They don't allow the dice rolls to dictate their game. Case in point: I was playing James Whys at GenCon, the first game on Friday morning. He had a shot to take out one of my characters, needing an 8. He decided to combine fire with 2 other pieces and just needed anything but a 1. Well, he rolled a 1, and out of respect for him I didn't laugh but felt like it. He lost a character because of the roll and I briefly took the lead. That single event did not change his game, and he went on to win. Afterwards, we both could laugh. I have chosen myself to remember that event because I saw a great player unfazed by a disastrous roll stick to his game and come away with the win. That was a learning experience to me...and hopefully anyone I've told the story to.
That's a great story
It's funny to me because forgetting to combine fire is one of my most frequent mistakes when playing.
I dare say I would win significantly more games by making sure those key shots landed more often.
Needing anything but a 1 and rolling a 1 is a perfect example of the dice failing you, but is also something that doesn't happen that much. I would accept that outcome knowing I did everything in my power to ensure my success. Tis better to just laugh and grab a different D20
So DON'T give up - there are always more things you can do to improve your play, and that seemingly endless room for skill growth is one of the things that makes this game so great!
Just another geezer's (44) 2 cents
p.s. - what's a piddly 3 months to get some of JC's awesome maps for free?