Exar Kun, Dark Force Spirit
Faction: Sith Cost: 14 Set(s): Destiny of the Force (10/60)
Hit Points: - Defense: - Attack: - Damage: -
Special Abilities Unique Speed 4 - Can move only 4 squares and attack, or 8 squares without attacking Dark Spirit - Ignores characters and terrain. Cannot open doors. Cannot attack or be damaged, and does not count as a legal target, the nearest enemy, or adjacent. Not subject to commander effects. Does not provide cover. At the start of the skirmish, choose a Unique allied character with a Force rating. That ally gains Force Renewal 1 and Sith Rage (Force 1: +10 Damage on all attacks this turn) while within 4 squares of this character. This character is defeated if the chosen ally is defeated. An enemy within 6 squares can spend 1 Force point to defeat this character; save 11. This effect replaces that enemy's attacks. Drain Force (Replaces attacks: range 2; target enemy character with a Force rating loses 1 Force point and this character gains 1 Force point)
Force Powers Force 2 Dark Aura (Force 1, replaces attack: For the rest of the skirmish this character gains the following Force ability: Enemy characters within 6 squares get -4 to all saves)
Commander Effect Characters in your squad within 6 squares with a Force rating can spend this character's force points. (A character still can't spend Force points more than once per turn and can't combine its own Force points with this character's.)
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