It's been a few weeks, so my play report will be sparse for each round, but you'll get the general gist of things, lol.
My squad: Ladies of the New Republic 56 Jaina Solo, Sword of the Jedi 45 Mara Jade, Jedi 29 Ganner Rhysode 23 General Wedge Antilles 10 Luke Skywalker, Force Spirit 9 General Dodonna 16 R7 Astromech Droid x2 9 Mouse Droid x3 3 Ugnaught Demolitionist 200 points, 12 activations
Round 1 - Phil Ricciardi We played on his map, Ravaged Base. His squad was Han GH, Mara, Ganner, Dash, and fodder. I picked the inside of the Base, and in first round I run Jaina into gambit. I position Mara and Ganner carefully so that Han can't get LOS to them in their approach. He moves his Ganner and Mara into the room with the busted up walls, and I get my Ganner and Mara into position as well. The game basically came down to my Mara based with his Mara at the end of the round, and me winning initiative. I Assault and kill his Mara, then lob her out of there to safety. By the end of the match I manage to kill Ganner and put some hurt on Dash, and Jaina is down to 20 HP. Had it gone another round, Jaina would've run up on Dash and took him down and Ganner would've lobbed Mara to take out Han. Ah well! I won, 1-0, 2 points.
Round 2 - Phil's son (didn't catch his name) We played on his map, Theed. His squad was Boba Merc Commander, Scouts, Gunsmith, CIO, and Captain. By Round 2, he's moved Boba up far enough into the central room that I'm able to lob Mara adjacent and put some damage on him (no Cunning). Next round, he wins init and takes a couple shots on Mara, but doesn't run away. Mara Assaults again and takes him out. In the same room as Mara were a couple Scouts and a couple Mouse Droids, so she takes the next couple of rounds to take them all out, with some help from Wedge. Meanwhile, Ganner and Jaina moved toward the top side of the map where his squad is. Jaina spends a couple rounds biding her time waiting for Ganner to get there to Lob her so I can move far enough to take out his Captain. She builds up about 12 FP, and then goes to town on the rest of his squad one at a time, taking a few hits. By the time Mara's able to make her way up there, it's already over. 2-0, 5 points.
Round 3 - Kris Soehnlin We played on his map, Rancor Pit. His squad was Revan SL, Bastila, Cad Bane, Crusader, fodder. Wow, was this a tale of two matches. First round is positioning, then in the second round he runs Revan up and then swaps Cad Bane in, who bases my Mara and unloads, needing 4s. He rolls two 1s, leaving Mara with 50HP left. She Assaults and kills Cad Bane, and Kris is shocked. The next few Rounds, Jaina and Mara unload on Bastila and Revan, and everything looks to be going well. Then Jaina stops making Parry saves, and Mara runs out of FP, and I'm left with a decimated squad, and he's got a 10HP Bastila and 30HP Revan by the end of the match. Ridiculous that I was unable to kill them, but both of them having Defense and Renewal meant my damage output was much lessened. 2-1, 5 points.
Round 4 - Stephen Crawley We played on my map (finally!), Muunilist Plaza. He's playing Solo Charge. He takes the side without the big room on it. First couple rounds we begin to position around the room at the bottom of the map. I have to be careful not to give Han LOS to any of my pieces, and I largely succeed. After a round or so of dancing around each other, he finally lobs Mara to base my Mara and Assault, needing fours. She misses her last attack, leaving my Mara alive. Then my squad takes out Mara, which I was hoping to avoid until I killed Anakin, but he never put Anakin in a position to get taken out. At the start of the next round, he blows the 1-square door closest to the left of the room, giving me the opportunity to lob my Mara to take out his Ganner, but Ganner survives with 10HP. Then, he lobs Anakin and manages to explode on pretty much my entire squad, but I make every single save, losing only a couple mice and an Uggie. Jaina's able to come in and finish off Ganner, at which point time is called. It would've been interesting to see how a full-HP Han could'e dealt with a low-HP Mara and mostly-fine Jaina. 3-1, 7 points.
Round 5 - Cory Hylton We played on his map, Peaceful City. His squad is Han GH, Mara, Ganner, Dash, Jagged, fodder. Not much needs to be said about this match other than the fact that I win initiative one round, lob Mara to base his Mara and Assault, rolling a 1 on the last attack, and that was pretty much game. I was unable to deal with his combination of Dash/Han, with their 140 Opportunist/Cunning damage output and Disruptive, with just Jaina. Had Mara survived her Assault on the other Mara, I would've run some Mice in front of her so Dash couldn't shoot her up, then would've lobbed her out of there. Ah well. 3-2, 7 points.
So I was pretty satisfied with my performance on the day, but really disappointed I was probably about 5 rolls away from ending swiss at 5-0. Not to take anything away from Kris or Cory, but I really did manage to snatch defeat from the jaws of victory, especially in my match with Kris. But I was satisfied with my performance, running this squad for the first time. Its damage output can't compete with Solo Charge, to be honest, but the survivability of my squad (Jaina, especially, with Parry, Evade, and Renewal/Mettle) was quite nice.
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