Vil Roke "Patch" CL 9Medium near-Human soldier 7/martial arts master 2
Force 9
Init +12;
Senses Perception +10
Languages Basic, Binary
Defenses Ref 27 (flat-footed 21), Fort 26, Will 20
hp 114, Tested in Battle;
Threshold 26
Immune +5 to Fortitude Defense against extreme heat and cold effects
Speed 6 squares
Melee combat gloves +14 (2d12+9) or
Melee combat gloves +12 (3d12+9) with Rapid Strike or
Melee survival knife +13 (1d6+8) or
Melee survival knife +11 (2d6+8) with Rapid Strike
Ranged Model 434 "DeathHammer" blaster pistol +12 (3d8+6)
Base Atk +9;
Grp +13
Atk Options Counterpunch [SAV p.18], Melee Defense [Core p.86], Rapid Strike [Core p.88], Teräs Käsi Training [GAW p.28]
Special Actions Man Down [SAV p.18]
Abilities Str 18, Dex 17, Con 16, Int 13, Wis 13, Cha 10
Special Qualities tough as durasteel (2 hit points)
Talents Battlefield Remedy [GAW p.21], Counterpunch [SAV p.18], Man Down [SAV p.18], Teräs Käsi Basics [TOTG p.53], Tested in Battle [GAW p.22]
Feats Armor Proficiency (light, medium) [Core p.82], Martial Arts I [Core p.86], Martial Arts II [Core p.86], Martial Arts III [Core p.86], Melee Defense [Core p.86], Rapid Strike [Core p.88], Skill Focus (Treat Injury) [Core p.88], Skill Training (Knowledge [life sciences]) [Core p.88], Surgical Expertise [Core p.88], Teräs Käsi Training [GAW p.28], Weapon Proficiency (pistols, rifles, simple weapons) [Core p.89]
Skills Acrobatics +12, Initiative +12, Knowledge (life sciences) +10, Knowledge (tactics) +10, Perception +10, Treat Injury +17 (move tended creature +1 step on the condition track when succeeding at First Aid), Use Computer +7
Possessions audiorecorder, combat gloves (tech specialist mod; +1 attack), concealed holster, 6 FastFlesh medpacs, personal translator, Quick Draw Model 434 "DeathHammer" blaster pistol (tech specialist mod; +2 damage), survival knife, utility belt (3 day food supply, 4 FastFlesh medpacs, tool kit, 2 power packs, energy cell, glow rod, hands-free comlink, MDS-50 medisensor), field kit (2 condensing canteens, sunshield roll, 7 day food supply, 24 filters, 12 atmospher canisters,, 2 glow rods, 2 breath masks, all-temperature cloak), credit chip, mastercrafte miniaturized medical kit, mastercrafte miniaturized surgery kit, medical interface visor, 10 medpacs
Load 30.7 kg / 162 kg (81 kg heavy)
Age 28; Hair Color Red/Blond; Hair Length and Style Short self cut; Eye Color brown/green; Height 1.7 m; Weight 122 kg
Appearance Vil is an ex-soldier and you can see it in the way he carries himself. In his confidence and in his demeanor. His left shoulder is slightly lower than his right because of a wound received during the Clone Wars.
Background:
Occupation - Medical. bonus skill Knowledge (life sciences).
Vil Roke had a childhood like many other, two caring parents that wanted the best for him. Vil’s father was a small town mechanic and his mother looked after the house and the kids. When he was twelve years old his mother fell ill and the local doctor was unable to determine the cause of the sickness or how to treat it. Over the next year she went to see doctor after doctor hoping to find the cause of the illness and a cure. Finally when the family was about to give up hope a medic named Chistor came to see her. After spending a week with the family he decided to take the case on, and did not charge the Roke’s a credit. It took two more years to finally identify the ailment, and cure Vil’s mother. During this time Val learned the basics of medicine and first aid, the dedication it takes to work in the medical field and the amount of joy you bring to families when you commit to providing care.
When he turned eighteen Vil enrolled in medical school and began the process of becoming a doctor. Unfortunately his dream was interrupted by the beginning of the Clone Wars and Vil was drafted into the sector defense army as a foot soldier. After basic training he was stationed at the sectors largest mining world (that provided the crystals necessary to make droid processors). Because the sector remained loyal to the Republic, it was not long before the mite of the Separatist was barring down on them. The resulting conflict was one of the bloodiest because the ionicly charged atmosphere made it so that very few droids were able to function on the planet. It was during this conflict that Vil went through his greatest struggle; the opposing positions of being a soldier defending the lives of thousands, and being a medic responsible to save all that he could in his influence (enemy and ally alike).
By the end of the crystal conflict Vil’s unit was destroyed he was attached to a clone unit under General Mitsun. Having seen the general’s dedication to his men and his willingness to put himself in harms way to save the life of his troops Vil requested a permit transfer to the clone unit, which the general granted. Vil spent the rest of the war working with the clones, honing his skills as a medic and learning of the Jedi. In the final days of the war Vil was working closely with General Mitsun preparing for the tactical assault of there mission when the clones turned on the general. Vil, not wanting to see anyone die, let alone a friend attempted to protect the Jedi. In the scuffle the attacking clones were killed and Mitsun was badly wounded. When the second wave came there was no chance for survival so Mitsun used his body as a shield to protect the still young medic. As Mitsun fell his still activated lightsaber cut deeply into Vil’s left shoulder,l eaving a distinct scar, and constant reminder of that day.
Vil spent the next two year as a prisoner of war and a trader of the republic. After his release his record and jail time make it difficult to find work. He does what he can to survive, taking odd jobs that come his way always improving his skill as a medic, and trying to save as many lives has he can in payment for the life that was given for him.