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NEW VASSAL RPG(need new players) https://www.swmgamers.com/forums/viewtopic.php?f=94&t=12143 |
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Author: | TreebeardTheEnt [ Sun Jul 17, 2011 5:44 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
I read your background story. Please go back and add paragraphs. |
Author: | Jedi_Master [ Sun Jul 17, 2011 6:28 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Done and done. Also, are we just playing on the regular vassal or do we need to download something so we can get more than just d20's? |
Author: | thereisnotry [ Sun Jul 17, 2011 8:14 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Jedi_Master wrote: Also, are we just playing on the regular vassal or do we need to download something so we can get more than just d20's? I'm not playing in this campaign, but I might as well post this link so that you can all find it easily: http://www.4shared.com/file/xPNowl6S/Star_Wars_RPG_Vassal_module.html It's a big file (57 MB), but it has everything you need to play SWRPG on Vassal. And for clarification: this is NOT the SWMinis vassal mod, but it's a different vassal game entirely. Read the "About Star Wars RPG" file under the Help menu, and that should explain everything you need to know in order to play. |
Author: | billiv15 [ Sun Jul 17, 2011 11:13 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Why aren't you playing Trevor? |
Author: | thereisnotry [ Mon Jul 18, 2011 12:28 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
I'd love to play again, because I had so much fun in the last campaign. My character was fun too; if I played in this campaign I expect that I'd probably continue playing him. He's a skill-monkey (strong computers, mechanics, piloting), which would help the group a lot too. But I'm super-busy right now and for the next few months. I'm moving to a new church (as a pastor) in August, and starting full-on in September. I don't expect that I'll have much time until October at least, and possibly not until January. There is a large amount of front-end work whenever a pastor starts in a new church. If that's not a problem for the group (that is, if they're fine with me missing around 50% of the sessions for the first few months), then I'd look into playing. |
Author: | TreebeardTheEnt [ Mon Jul 18, 2011 4:30 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Jonny had me enter a character and I can not even say I will be there 50% with everything I have going on right now... Just as long as there are not more than 9 living characters the ship I picked out will work, otherwise it will need upgrades... |
Author: | billiv15 [ Mon Jul 18, 2011 10:01 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
thereisnotry wrote: I'd love to play again, because I had so much fun in the last campaign. My character was fun too; if I played in this campaign I expect that I'd probably continue playing him. He's a skill-monkey (strong computers, mechanics, piloting), which would help the group a lot too. But I'm super-busy right now and for the next few months. I'm moving to a new church (as a pastor) in August, and starting full-on in September. I don't expect that I'll have much time until October at least, and possibly not until January. There is a large amount of front-end work whenever a pastor starts in a new church. If that's not a problem for the group (that is, if they're fine with me missing around 50% of the sessions for the first few months), then I'd look into playing. fine with me. |
Author: | thereisnotry [ Mon Jul 18, 2011 11:03 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Okay, well let's hypothetically surmise that I might be able to play. What kind of character does the group most need right now? From reading through this thread, it looks like we're short on melee/jedi beatstick characters. I'm happy to play a jedi or an axe-wielding wookiee, instead of my gunslinger. What are your preferences, folks? |
Author: | Jedi_Master [ Mon Jul 18, 2011 11:20 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
thereisnotry wrote: Okay, well let's hypothetically surmise that I might be able to play. What kind of character does the group most need right now? From reading through this thread, it looks like we're short on melee/jedi beatstick characters. I'm happy to play a jedi or an axe-wielding wookiee, instead of my gunslinger. What are your preferences, folks? We are playing dark times, so a jedi would make our lives difficult (but interesting) As for a wookiee, so long as you, at least once, rip somebody's arms out I will be happy. TreebeardTheEnt wrote: Jonny had me enter a character and I can not even say I will be there 50% with everything I have going on right now... Just as long as there are not more than 9 living characters the ship I picked out will work, otherwise it will need upgrades... Upgrades? *droid perks up* Just remember, I do not count as either a passenger or a crew member. |
Author: | Jedi_Master [ Mon Jul 18, 2011 11:26 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
TinT, so far we have; Demolitions expert Two near cookie cutter Sneak attackers/stealth characters (I only use the term to say they are both very similar) An aim and fire condition track droid An engineer/starship pilot And an everybody is healed Jedi We are still waiting on one other character to be posted. But yeah, we lack melee. |
Author: | thereisnotry [ Mon Jul 18, 2011 11:27 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Jedi_Master wrote: thereisnotry wrote: Okay, well let's hypothetically surmise that I might be able to play. What kind of character does the group most need right now? From reading through this thread, it looks like we're short on melee/jedi beatstick characters. I'm happy to play a jedi or an axe-wielding wookiee, instead of my gunslinger. What are your preferences, folks? We are playing dark times, so a jedi would make our lives difficult (but interesting) As for a wookiee, so long as you, at least once, rip somebody's arms out I will be happy. I've always wanted to play a wookiee, a "Hulk smash!" kind of character, who also has an appreciation for fine art. I'll see what I can work up. |
Author: | TreebeardTheEnt [ Mon Jul 18, 2011 1:23 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
You may want to consider a unarmed combatant, wookiees can ko a character in one hit. |
Author: | jonnyb815 [ Mon Jul 18, 2011 1:42 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Dean is going to be some type of shooter Matt is a stealth melee guy. So the group needs hit points/melee from what I can see? |
Author: | Jedi_Master [ Mon Jul 18, 2011 1:45 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
jonnyb815 wrote: Dean is going to be some type of shooter Matt is a stealth melee guy. So the group needs hit points/melee from what I can see? Lisa's character (Jamie) has 80hp....though she is a shooter... Which reminds me, should she make an account on here? |
Author: | TreebeardTheEnt [ Mon Jul 18, 2011 5:16 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
I would not worry about getting here an account. We use Gamers as an information point and Vassel to play. |
Author: | thereisnotry [ Mon Jul 18, 2011 9:40 pm ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
Okay, it's clear: a high-HP melee "Hulk smash!" beatstick it is. With only a 30pt buy, it's likely he'll have a low Ref, but he'll be doing lots of damage when he's conscious. TreebeardTheEnt wrote: You may want to consider a unarmed combatant, wookiees can ko a character in one hit. I'll look into this further, but what kinds of talents/feats/PresClasses are necessary for this character concept? |
Author: | dnemiller [ Tue Jul 19, 2011 12:03 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
no since there are several shooters I have made a melee character. Jonny call me I have my character done have not posted him yet wanted you to go over him with me to see if i got this thing right it has been a while. |
Author: | jonnyb815 [ Tue Jul 19, 2011 12:47 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
dnemiller wrote: no since there are several shooters I have made a melee character. Jonny call me I have my character done have not posted him yet wanted you to go over him with me to see if i got this thing right it has been a while. ill call you after nine tomorrow. I am still at the church wow its all most 2 am maybe i should call it a day and since I have to do it all over again in 7 hours. |
Author: | obikenobi1 [ Tue Jul 19, 2011 8:06 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
thereisnotry wrote: Okay, it's clear: a high-HP melee "Hulk smash!" beatstick it is. With only a 30pt buy, it's likely he'll have a low Ref, but he'll be doing lots of damage when he's conscious. TreebeardTheEnt wrote: You may want to consider a unarmed combatant, wookiees can ko a character in one hit. I'll look into this further, but what kinds of talents/feats/PresClasses are necessary for this character concept? There is a good feat in the Rebelion Era book under species feats, if you are going to be doing melee damage. In GaW, there is a fightning style for wookies that is pretty good also. See page 28 for the feat. |
Author: | Jedi_Master [ Tue Jul 19, 2011 8:50 am ] |
Post subject: | Re: NEW VASSAL RPG(need new players) |
obikenobi1 wrote: thereisnotry wrote: Okay, it's clear: a high-HP melee "Hulk smash!" beatstick it is. With only a 30pt buy, it's likely he'll have a low Ref, but he'll be doing lots of damage when he's conscious. TreebeardTheEnt wrote: You may want to consider a unarmed combatant, wookiees can ko a character in one hit. I'll look into this further, but what kinds of talents/feats/PresClasses are necessary for this character concept? There is a good feat in the Rebelion Era book under species feats, if you are going to be doing melee damage. In GaW, there is a fightning style for wookies that is pretty good also. I'll try to find the pg number when I get home and update this post. There are also martial arts mastery feats which are really good for wookiees. Hammer blow is a great talent. Elite troopers have some good talents for unarmed too. |
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