logo

All times are UTC - 6 hours

Mark forums read


Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 375 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 19  Next

Author Message
Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Sun Mar 13, 2011 4:22 pm 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
billiv15 wrote:
The_Celestial_Warrior wrote:
I still think I should buy a fighter escort. It's pretty crappy "privateers" that roll around in a single military grade freighter.


You aren't a privateer yet my young padawan... :)



If you work for a privateer....

Presitge Class is irrelevant, and besides by then I will be a master one.

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Sun Mar 13, 2011 5:10 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
star forge station not the star forge there is a difference.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Sun Mar 13, 2011 5:21 pm 
Warmaster
Warmaster
User avatar

Joined: Fri Apr 25, 2008 4:24 pm
Posts: 500
Location: Dallas/Fort Worth
What time are we starting? I remember talking about starting early or on time or somthing...

_________________
Words to live by: Faith, Virtue, Honor, Courage, Knowledge & Personal Responsibility


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Sun Mar 13, 2011 5:36 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
8 central is when the call is starting and we are starting.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Sun Mar 13, 2011 5:37 pm 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
jonnyb815 wrote:
8 central is when the call is starting and we are starting.


What time is that in tasmania?

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 12:21 am 
Imperial Dignitaries
Imperial Dignitaries
User avatar

Joined: Sun Sep 02, 2007 12:42 pm
Posts: 4069
Location: Ontario
Bringe

Levelled to Soldier 6 (CL 7)
HP: +8 (rolled 7, +1 from Con)
BAB +1
Bonus Feat: Dual Weapon Mastery II (core 84...only a -2 attack roll penalty while attacking with two weapons)

Levelled to Gunslinger 1 (CL 8)
HP: +10 (rolled 9, +1 from Con)
BAB +1
Talent: Trigger Work (core 217...take no penalty when using the Rapid Shot feat)
+1 to all defenses, skill checks, and damage
+1 to Dexterity, +1 to Intelligence
Class Defense Bonuses: +2 to Reflex, +1 to Will

_________________
"Try not! Do, or do not. Thereisnotry." --Yoda


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 1:06 am 
Name Calling Internet Bully
Name Calling Internet Bully
User avatar

Joined: Sat Sep 01, 2007 10:10 pm
Posts: 6172
Location: Gurnee, IL
Cirdena

+1 Strength
+1 Wisdom
1 Lvl Jedi: Lightsaber Defense Talent
7 HPs
Built Double bladed purple LS with Sigil crystals in each saber - +2 Force Damage

Lvl 8 - Jedi Knight
Talent - Jar-Kai LS Form
9 HPs
Defense Bonuses to +2

_________________
Image

http://www.bloomilk.com/Squads/Search.aspx?UserID=29


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 1:44 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
Cel Steel
+28 Hps (86)
+1 Const
+1 Wis

+1 level to Jedi to level 4
Feat: Dual Weapon Mastery II
New Force Power: Force Shield (Legacy)

+1 level to Master Privateer
Talent: Blade and Blaster I

Two custom built light sabers:

Main Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Jenruax (+2 to Block) or Solari (+2 to Deflect)

Secondary Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Corusca (+1D8 vs DR) or Phond (+1D8 vs Shields)

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 4:16 am 
Warmaster
Warmaster
User avatar

Joined: Fri Apr 25, 2008 4:24 pm
Posts: 500
Location: Dallas/Fort Worth
Why are people posting character information in the discussion thread? Doesn't that belong in the character sheet thread? What time did you play to, and what happened after I had to go to bed so I could function at work today?

_________________
Words to live by: Faith, Virtue, Honor, Courage, Knowledge & Personal Responsibility


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 7:42 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
TreebeardTheEnt wrote:
Why are people posting character information in the discussion thread? Doesn't that belong in the character sheet thread? What time did you play to, and what happened after I had to go to bed so I could function at work today?


Trevor started it :) I just didn't pay much attention to the thread once I saw that.

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:32 am 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
The_Celestial_Warrior wrote:
Cel Steel
+28 Hps (86)
+1 Const
+1 Wis

+1 level to Jedi to level 4
Feat: Dual Weapon Mastery II
New Force Power: Force Shield (Legacy)

+1 level to Master Privateer
Talent: Blade and Blaster I

Two custom built light sabers:

Main Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Jenruax (+2 to Block) or Solari (+2 to Deflect)

Secondary Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Corusca (+1D8 vs DR) or Phond (+1D8 vs Shields)

No add bonus so no you cant get Improved Accuracy or Cortosis Weave. I said no add on at the start of the campaign. Quick Draw one is fine since I gave that to you as a gift.

No you can not switch crystals as a swift action.

I am ok with you having two sabers made.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:47 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
jonnyb815 wrote:
The_Celestial_Warrior wrote:
Cel Steel
+28 Hps (86)
+1 Const
+1 Wis

+1 level to Jedi to level 4
Feat: Dual Weapon Mastery II
New Force Power: Force Shield (Legacy)

+1 level to Master Privateer
Talent: Blade and Blaster I

Two custom built light sabers:

Main Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Jenruax (+2 to Block) or Solari (+2 to Deflect)

Secondary Weapon: Guard Shoto Lightsaber (+2 to Block and Deflect) Dual phased**, with Improved Accuracy (+1 Attack) Quick Draw, and Cortosis Weave(DR2 even against lightsabers) Total Price 18,590

** As a swift action may switch between crystal effects: Corusca (+1D8 vs DR) or Phond (+1D8 vs Shields)

No add bonus so no you cant get Improved Accuracy or Cortosis Weave. I said no add on at the start of the campaign. Quick Draw one is fine since I gave that to you as a gift.


When you say "add" do you mean "Tech Specialist modifications"? If so that would only be be Improved Accuracy.

Cortosis Weave or Phrik was part of the requirement of the Shoto, it may have been built in, but I went ahead and paid for it since that was unclear. It fell under "Templates"

Quick Draw was a gift for my blaster not to my lightsaber. It was also listed under "Templates" but it was stated that certain ones were indeed stackable.

Just not sure what constitutes an "add" and what doesn't. Plus I also thought that only applied to generated equipment anyway, not stuff we actually constructed.

Hmmm, looks likes I screwed up anyway with the guard shoto dual phase. Oddly, those are different lightsabers...plus the shoto only does 2d4 and I can't lose both Attack (with the loss of +1 from improved acc I only went up 1 to my attack over 2 levels) and Damage. So once you get back with me I will start this over.

Lol, which pretty much means it will look like exactly what you said, though the crystals may change.

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:51 am 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
Ok I forgot that I said Chase could do mods on weapons so everything is fine.
He has TS. You just have to pay for the cost of the mod.

Everything looks fine but the swift thing.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:53 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
jonnyb815 wrote:
Ok I forgot that I said Chase could do mods on weapons so everything is fine.
He has TS. You just have to pay for the cost of the mod.

Everything looks fine but the swift thing.



Swift Thing? Dual phase or quick draw?

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:56 am 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
Where is Dual phase in the books or did you make it up?
Dual phase is what i was talking about.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:59 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
jonnyb815 wrote:
Where is Dual phase in the books or did you make it up?



Jedi Academy, but I was looking at the descriptions not the actual equipment table. So I can't do both Shoto and Dual-Phase (canonically odd), so I'd have to pick one. Considering the damage difference, 1d4 or 1d8, I'd likely to go with Dual phase though probably not with block/deflect crystals. +2 is miniscule for something like that IMO. It was better when it was +4

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 9:06 am 
Big Bad Brad
Big Bad Brad
User avatar

Joined: Mon Sep 03, 2007 12:14 am
Posts: 5343
The_Celestial_Warrior wrote:
jonnyb815 wrote:
Where is Dual phase in the books or did you make it up?



Jedi Academy, but I was looking at the descriptions not the actual equipment table. So I can't do both Shoto and Dual-Phase (canonically odd), so I'd have to pick one. Considering the damage difference, 1d4 or 1d8, I'd likely to go with Dual phase though probably not with block/deflect crystals. +2 is miniscule for something like that IMO. It was better when it was +4



Ugh, never mind. I just reread Dual -Phase. Apparently my reading skills are lacking at 2am. I don't want THAT type of Dual-phase lightsaber. The whole MR2 thing is stupid, nor can I afford -2 to Reflex (though I can finally afford to be hit and take damage). I was under the impression that my crystals affected the blade by, in my case, changing the width not the length.

So does anyone have any ideas for a lightsaber build besides just the 3000 credit standard?

Edit: My reading skills are up to par. I lose MR2 and -2 Reflex when I changed the crystals. It mentions that in an orange box labeled: Message from the faculty

_________________
"200 or 2"
"Consistency is the key, not crying"


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 3:41 pm 
Warmaster
Warmaster
User avatar

Joined: Fri Apr 25, 2008 4:24 pm
Posts: 500
Location: Dallas/Fort Worth
Sounds like I missed 2 hours of gaming. What was the experience, credits and the new equipment guidelines?

_________________
Words to live by: Faith, Virtue, Honor, Courage, Knowledge & Personal Responsibility


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 7:41 pm 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Mon Mar 17, 2008 12:38 am
Posts: 1959
If you played last night you go to 28,000(level 8) and if you didnt play you go to 21,000(level 7)

I said like a month ago Chase could mod weapons if he wanted.

The group is going back to the station where wylmore is to drop off what the group found and some examples of the crystals they found. They are going back to the planet where the crystals are after they meet with Wylmore.


Top
 Profile  
 

Offline
 Post subject: Re: THE GUNGAN'S SUNDAY RPG
PostPosted: Mon Mar 14, 2011 8:52 pm 
Warmaster
Warmaster
User avatar

Joined: Fri Apr 25, 2008 4:24 pm
Posts: 500
Location: Dallas/Fort Worth
I would like a weapon with a template. That is not somthing that Chase can do (unless he is a Bothan in this instance). Will you allow the templates from page 76 of KotOR? Specifically Bothan and Phrink Alloy? I would like to have Bothan Phrink Alloy stun gauntlets made.

_________________
Words to live by: Faith, Virtue, Honor, Courage, Knowledge & Personal Responsibility


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 375 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11, 12, 13 ... 19  Next

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield