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 Post subject: Low-Act Moblaccurate
PostPosted: Thu May 15, 2008 1:15 pm 
General
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Joined: Sun Sep 02, 2007 11:15 pm
Posts: 482
Location: Redmond, WA
--Low-Act Moblaccurate--
62 Boba Fett, Bounty Hunter
46 Han Solo, Scoundrel
33 Deliah Blue
9 Ugnaught Demolitionist x3
(150pts. 6 activations)

Inspired by talk of low activation squads and Boba Fett BH and Han Scoundrel. I think this actually wouldn't be a terrible squad--especially against other shooter squads. I know Han is naked with his wife and his father-in-law's master's ghost. But he's certainly not terrible--and losing Leia means being able to utilize Mobile Attack more effectively in most situations (because you don't have to start/end in LOS to make Leia's CE work, like you do in a Han Cannon squad).

But yeah, not really a good squad either. I have nothing in my squad to make my enemies actually come out in the open where I can shoot them. I'll probably have to use one of my main pieces as bait, which doesn't sound super effective.

But I still want to try it, just to see how a real live low-act squad plays out.


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 Post subject: Re: Low-Act Moblaccurate
PostPosted: Thu May 15, 2008 9:18 pm 
Mandalore
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Joined: Mon Sep 03, 2007 12:15 pm
Posts: 1082
I think you need more beef in there. In my opinion you might be better with Aurra Sing, Jedi Hunter in place of Han. In addition to another activation to add to your count you have a piece who can draw fire better and take hits a little longer.

You would even do well to take Luke's Snow speeder instead, With speed 16 and mobile Twin it makes for a great piece and Deliah's Industrial Repair 30 would really work wonders for it.

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 Post subject: Re: Low-Act Moblaccurate
PostPosted: Thu May 15, 2008 10:29 pm 
Name Calling Internet Bully
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Joined: Sat Sep 01, 2007 10:10 pm
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Location: Gurnee, IL
Hahaha, add in Luke LotLS and R2 and you basically have one of the 200pt squads I played against recently at the lgs with my Teolosian Tank Droid squad.

Needless to say, he didn't last long because of precisely the point you recognized. He had to move early just to get shots and tried to Mobile with Han and Boba. DR and repair 30 made short work of those problems and I moved up to kill his R2, then left a TTD out where Boba had to remain in los to shoot it. He took the shots, and I responded with 12 shots on Boba with splash if I missed. He went down. Han suffered the same fate later in the game. And Luke lasted the longest because early on Deliah had to repair the dmg and could't shoot him. Once the others were dead, repair meant little and I used Pawn to get off shots with the TTDs within 6 to negate stealth.

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