This originally started off as a squad to utilize the T-1's lift and Durge's regen together. I built it kind of quick after the initial idea and by the time I got to my brother's house had forgot a couple of uggs, so I threw in the Asp droid for Lobot's reins. The title is more for the manuever than the squad.
Durge, Jedi Hunter Aurra Sing, Jedi Hunter T-1 San Hill Lobot
Reins: 3 ugos and an ASP-7 Map: Hoth Echo Base
The basic premise is simple, use the Lift ability of the T-1 to keep Durge relatively safe whilst popping his triple and regen. Most of his action was on the bottom of the map. My opponent was reticent to open the main door and I had already blown mine. Enter the "Lobot Lift". I postiioned my Asp droid out of sight one square down from the main door on my side, Lobot was one square further down. After a couple quick kills from Durge, I was outactivating him. So after his activations were up, I moved Lobot to the main door (blown) overrode the far door open, lifted him back to his original spot, then had aurra twin and move out of LOS. Nice trick... works once or twice, but that's enough to do the damage.
I haven't playtested this squad (or the Lobot Lift) on other maps but I'll be curious to see if it gives me much more of an advantage, besides keeping Lobot out of LOS from an door overridden open.
_________________ "200 or 2" "Consistency is the key, not crying"
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