logo

All times are UTC - 6 hours

Mark forums read


Post new topic Reply to topic  [ 2 posts ] 

Author Message
Offline
 Post subject: Moving into pits
PostPosted: Sat Oct 13, 2012 11:38 pm 
Jedi Knight
Jedi Knight
User avatar

Joined: Fri Jul 10, 2009 10:35 am
Posts: 308
Location: Copenhagen, Denmark
This might be a stupid question, but can you intentionally move a character into a pit? I'm thinking with Self Destruct it might be useful. Or to get rid of pieces that end up working against you later in the game (Ozzel comes to mind).

_________________
Check out my customs and other projects here: http://swmgamers.com/forums/viewtopic.php?f=13&t=11658

My trade thread: http://swmgamers.com/forums/viewtopic.php?f=20&t=8437


Top
 Profile  
Reply with quote  

Offline
 Post subject: Re: Moving into pits
PostPosted: Sun Oct 14, 2012 9:22 am 
Droid Army Commander
Droid Army Commander
User avatar

Joined: Sun Sep 02, 2007 2:05 pm
Posts: 1276
Location: Yes, I am yet another Canadian. Keeping the game alive on life support in the GTA.
Nope. The only way is to be pushed/repulsed and fail the save.

_________________
ImageImage


Image


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC - 6 hours

Mark forums read

Who is online

Users browsing this forum: No registered users and 10 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Jedi Knights style by Scott Stubblefield