Doesn't feel right to request new pieces in the vset thread so I will toss the idea here for some more epics. I love the ones created so far and hope to see another epic set in the future, especially with:
General Grievous, Hero of the Condederacy 139, hp 150, def 21, atk 13, dmg 20 SA Unique Cyborg Melée Attack Quadrouple Attack Twin Attack Jedi Hunter Wall Climber Speed 8 Evade Parry Improved Reflexes (+4 to all this characters save rolls) CounterAttack
Darth Tyranus, Sith Lord Cost 143 HP 160, def 24, atk 16, dmg 20 SA Unique Melée Attack Triple attack Makashi style mastery Lightsaber duelest Lightsaber Disarm (if all of this characters attacks bit one adjacent enemy with a force rating, that character has -20 damage for the rest of the skirmish, save 11) Dark Tutor (same as light but give them force 1 and force lightning 1 Lightsaber Combat Expert (save of 17) Force 2 Force renewal 2 Force lightning 4 Force Lightning 5 Master Lightsaber defense (save of 6 no damage) Master of the force 2 Master speed
CE Allied separatist characters with a force rating gain lightsaber duelest and force renewal 1
REBEL
Obi-Wan Kenobi, Last of the Jedi 135, hp 160, def 24, ATk 16, dmg 20 SA Unique Melée Attack Double Attack Soresu Style Mastery Turn to the Lightside (usable on this characters turn, an enemy character within 6 squares is considered activated and may not make attacks of oppurtunity this turn, that characte can avoid this effect with a save of 11, if this save fails, the character joins your squad for the remainder of the skirmish) Mettle Force 2, Force Renewal 2, MOTF 2 Lightsaber Defense Force Defense Master Speed Master Recovery 8 Force Spirit 10
CE Allied characters with force renewal 1 gain force renewal 2 and Master of the Force 2
And of course the piece that best fits the epic format:
FRINGE
Abeloth 150, HP 200, def 25, atk 20, dmg 30 Unique Ancient One: this character cannot be on any team with unique characters Melee attack Melee reach 6 Quadrouple attack Greater mobile attack Avoid defeat Regeneration 20 Corrupt Environment (whenever an enemy character activates, at the end of their turn they take 10 damage, save 16) Force 3 Force renewal 3 Master of the force 3 Master illusion (force 1, when hit by an attack this character takes no damage unless the attacker makes a save of 16) Drain life 5 (replaces attacks, 50 damage and 2 force points from enemy within 6) Force dominate Force Teleport (Force 2, replaces Turn; move this character to one enemy square regardless of line of sight or speed, this movement does not provoke attack of oppurtunities)
So any other thoughts on epic worthy pieces?
|