My L (1 hour away
)GS is having a 300 pts light side vs dark side, with an 8 fig max tourney sometime this month. Kinda like Dynamic Duo, except reinforcements/reserve are allowed.
I'm thinking about using:
Exar Kun 84
Lord Vader 71
Jabba the Hutt 50
Grand Admiral Thrawn 37
Mas Amedda 8
Imperial Governor Tarkin 22
Rodian Black Sun Vigo 24
Gran Raider
Reinforcements:
Uggy
Lobot
Reinforcement
Dark Hellion on Swoop Bike
Ewok x2
Gran Raider
I think I can do that with Jabba and Lobot, if I can't please let me know. The plan is to get the swoop into position and transfer Kun in (For free even!) He Quads, and maybe get hits for some damages. Thrawn transfers him out on the next round and vader drops in if the enemy isn't dead yet. Hopefully this would be done at the end of the round. Scrubs move in so that Kun can rinse and repeat on the next threat. RBSV keeps lobot safe to override, can triple and hoping on the chance of reserves. I'm not totally sold on the double beatstick approach though. I have another variant in mind, also hinging on the ability to bring in lobot and his reinforcements.
To keep in mind as well, we'll be using 200 point maps as well as the new hoth map, so I'll be planning on using the starship hardboard.
Exar Kun 84
Mandalore the Indomitable 68
Grand Admiral Thrawn 37
Mas Amedda 8
Jabba the Hutt 50
Imperial Governor Tarkin 22
Probe Droid 8
Emperor's Shadow Guard/Mando Supercommando/Zuckuss/Rampaging Wampa (23 pts left)
Same Reinforcements
This squad give me the benefit of Recon for the mirror matches, and a ranged threat. Could even use the probe droid as a swap in for Kun under the right circumstances. And I have to fill those last 23 points.
ESG gives me a solid 22 def/+11 non unique stealthy melee
Mando gives me a 30 dmg sniper 20d/+13
Zuckuss give me a scooting accurate
Wampa can do 100 dmg to a Force endowed mini in the right situation. That alone makes him tempting for me to bring, but with a low def, he'll go down in a hurry.
Thoughts? Critiques? Helpful Suggestions?