Force Lightning [#]:Force Lightning 1: (Force; 1 Force point) Instead of making its normal attack or attacks, a character using this Force power deals 20 points of damage to one target enemy within 6 squares. Using Force Lightning 1 is not an attack and does not require an attack roll.
Force Lightning 2: (Force; 2 Force points) Instead of making its normal attack or attacks, a character using this Force power deals 30 points of damage to one target enemy and two characters adjacent to that target, if any (enemies and allies alike, including the acting character if there aren't enough others). The first enemy must be a legal target (for example, you can target an enemy with cover only if it is the nearest) and must be within 6 squares, but the adjacent characters don't need to be. Using Force Lightning is not an attack and does not require an attack roll.
Force Lightning 3: (Force; 3 Force Points) Instead of taking its normal turn, a character using this Force power deals 40 points of damage to one target enemy and two characters adjacent to that target, if any (enemies and allies alike, including the acting character if there aren't enough others). All affected characters are temporarily stunned if they are Huge or smaller: The targets are treated as having been activated this round; in effect they skip their turns. The first enemy must be a legal target and must be within 6 squares, but the adjacent characters don't need to be. Each affected character can avoid this effect with a save of 11. Using Force Lightning 3 is not an attack and does not require an attack roll.
Force Lightning 4: (Force; 4 Force points) Instead of making its normal attack or attacks, a character using this Force power deals 50 points of damage to one target enemy within 6 squares. In addition, it temporarily stuns that enemy if it is Huge or smaller: The target is treated as having been activated this round; in effect it skips its turn. The target can avoid this effect with a save of 16. Using Force Lightning 4 is not an attack and does not require an attack roll.
Force Lightning 5: (Force; 5 Force points) Instead of making its normal turn, a character using this Force power deals 60 points of damage to one target enemy and two characters adjacent to that target, if any (enemies and allies alike, including the acting character if there aren't enough others). All affected characters are stunned as described in Force Lightning 4 if they are Huge or smaller. The first enemy must be a legal target and must be within 6 squares, but the adjacent characters don't need to be. Each affected character can avoid this effect with a save of 16. Using Force Lightning 5 is not an attack and does not require an attack roll.
Characters- Count Dooku of Serenno (Separatist, CW Starter) {Force Lightning 2}
- Darth Krayt (Sith, LotF) {Force Lightning 2}
- Darth Malak, Dark Lord of the Sith (Sith, KotoR) {Force Lightning 2}
- Darth Nihl (Sith, LotF) {Force Lightning 1}
- Darth Sidious, Dark Lord of the Sith (Seperatist, COTF) {Force Lightning 2}
- Darth Talon (Sith, LotF) {Force Lightning 1}
- Darth Tyrannus, Legacy of the Dark Side (Seperatist, LotF) {Force Lightning 4}
- Emperor Palpatine (Empire, Rebel Storm) {Force Lightning 2}
- Emperor Palpatine on Throne (Empire, Imperial Entanglements) {Force Lightning 3}
- Kyle Katarn, Jedi Battlemaster (New Republic, LotF) {Force Lightning 1}
- Kyp Durron (New Republic, Imperial Entanglements) {Force Lightning 1}
- Nightsister Sith Witch (Empire, Universe) {Force Lightning 2}
- Vader's Apprentice, Unleashed (Empire, TFU) {Force Lightning 4, 5}
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