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Magic Missle! https://www.swmgamers.com/forums/viewtopic.php?f=10&t=15205 |
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Author: | Weeks [ Tue Mar 06, 2012 12:12 am ] |
Post subject: | Magic Missle! |
107 x6 SpecForce Vanguards 27 Luke Skywalker, Rebel Commando 16 Crix Madine 16 ERC 14 General Rieekan 9 General Dodonna 9 x3 uggies 198 points. something crazy i thought up earlier that might be fun. Launch a ton of missles each round and mobile back where you started. Mines actually make it an interesting game vs things like Lancer and yobuck. Thats a ton of squares to go through each round to get past a wall of these guys. |
Author: | TimmerB123 [ Fri Mar 09, 2012 9:01 am ] |
Post subject: | Re: Magic Missle! |
This is a tough squad. Jonny B got 2nd in a STACKED 2009 Chicago regional with a republic squad that is reminiscent of this (Tapals, gungan artillerists, queen amidala, Captain Rex). This was in the last meta where GOWK was full power and dominated. You lose the double cesta/missiles (tarpals) and Rex, but you gain activation control (dodanna), evade (Rieekan), and MINES! Jonny's squad was pre-lancer, and would be an auto-loss to it now. Your squad can compete with a lancer. |
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