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Alliance & Empire: Characters https://www.swmgamers.com/forums/viewtopic.php?f=85&t=3279 |
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Author: | Jocasta Nu [ Thu Apr 17, 2008 11:14 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Rebel Pilot Faction: Rebels Cost: 10 Set(s): Rebel Storm (17/60), Alliance & Empire (20/60), Rebels & Imperials (9/24) Hit Points: 20 Defense: 14 Attack: +7 Damage: 10 Special Abilities Grenades 10 (Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11) User Comments (Ruhk): Obivously he's a Pilot |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:14 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Rebel Trooper Faction: Rebels Cost: 5 Set(s): Rebel Storm (18/60, 19/60), Alliance & Empire (21/60), Rebels & Imperials (10/24, 11/24) Hit Points: 10 Defense: 13 Attack: +5 Damage: 10 Special Abilities User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:15 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Twi'lek Rebel Agent Faction: Rebel Cost: 9 Set(s): Alliance and Empire (22/60), Promo Hit Points: 10 Defense: 15 Attack: +2 Damage: 10 Special Abilities Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) Spotter +20 (If this character combines fire against a target within 6 squares, the attacker gets +20 damage against that target) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:15 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Wookiee Freedom Fighter Faction: Rebel Cost: 14 Set(s): Alliance and Empire (23/60), Promo Hit Points: 50 Defense: 14 Attack: +7 Damage: 10 Special Abilities Charging Assault +10 (Replaces turn: Can move up to 12 squares, then make an attack at +10 damage against an adjacent enemy) Momentum (If this character has moved this turn, he gets +4 attack and +10 damage against adjacent enemies) Demolish (Ignores Damage Reduction of adjacent enemies) User Comments (Ruhk): Yup, he's a Wookiee (Fool): Remember that Charging Assault is optional! (jedispyder) One excellent use of the WFF is to use Charging Assault and a Czerka Scientist for Twin, so against an adjacent enemy the WFF will be +11/30 Dam with Twin + Demolish, this can be very effective. |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:15 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Admiral Piett Faction: Empire Cost: 20 Set(s): Alliance & Empire(24/60) Hit Points: 50 Defense: 15 Attack: +5 Damage: 10 Special Abilities Unique Recon (Roll twice for initiative, choosing either roll, once per round if any character in the same squd with Recon has line of sight to an enemy) Commander Effect Trooper followers within 6 squares gain Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:15 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Darth Vader, Imperial Commander Faction: Empire Cost: 53 Set(s): Alliance & Empire (25/60) Hit Points: 140 Defense: 23 Attack: +15 Damage: 20 Special Abilities Unique Double Attack (On its turn, this character can make 1 extra attack instead of moving) Melee Attack (This character can attack only adjacent enemies) Force Powers Force: 5 Force Grip (Force 1, replaces attacks: sight; 10 damage. Lightsaber Deflect (Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11) Lightsaber Riposte(Force 1: When hit by a melee attack, this character can make an immediate attack against that attacker) Lightsaber Sweep (Force 1, replaces attacks: This character can attack every adjacent enemy once) Commander Effect Trooper followers get +6 Defense. User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:16 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Death Star Gunner Faction: Empire Cost: 11 Set(s): Alliance & Empire (26/60) Hit Points: 30 Defense: 14 Attack: +6 Damage: 20 Special Abilities Gunner (Can combine fire with adjacent allies who have Mounted Weapon Splash 10 (If this character's attack hits, all characters adjacent to the target take 10 damage; save 11. If the attack misses, the target and all adjacent characters take 10 damage; save 11) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:16 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Death Star Trooper Faction: Empire Cost: 6 Set(s): Alliance & Empire (27/60) Hit Points: 10 Defense: 14 Attack: +6 Damage: 10 Special Abilities User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:16 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Heavy Stormtrooper Faction: Empire Cost: 12 Set(s): Rebel Storm (28/60), Alliance & Empire (28/60), Rebels and Imperials (17/24), Starter Set '07 (6/6) Hit Points: 20 Defense: 16 Attack: +6 Damage: 30 Special Abilities Heavy Weapon (This character can't attack and move in the same turn) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:16 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Imperial Governor Tarkin Faction: Empire Cost: 22 Set(s): Alliance & Empire (29/60) Hit Points: 50 Defense: 14 Attack: +5 Damage: 10 Special Abilities Unique (Counts as Tarkin) Doctrine of Fear (Enemy characters within 6 squares get -4 Attack) Commander Effect Allied commanders within 6 squares gain Extra Attack (on it's turn, this character can take 1 cumulative extra attack instead of moving) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:17 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Imperial Officer Faction: Empire Cost: 14 Set(s): Rebel Storm (29/60), Alliance & Empire (30/60), Rebels & Imperials (18/24) Hit Points: 30 Defense: 14 Attack: +5 Damage: 10 Commander Effects At the end of this character's turn, 1 Non-Unique follower within 6 squares can make an immediate attack. User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:17 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Scout Trooper Faction: Empire Cost: 8 Set(s): Rebel Storm (33/60), Alliance & Empire (31/60), Attack on Endor (2/4) Hit Points: 20 Defense: 15 Attack: +5 Damage: 10 Special Abilities Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:17 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Snowtrooper Faction: Empire Cost: 8 Set(s): Rebel Storm (35/60), Alliance & Empire (32/60), The Force Unleashed (39/60), Hoth Battle Pack (15/17, 16/17) Hit Points: 20 Defense: 16 Attack: +4 Damage: 10 Special Abilities User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:17 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Storm Commando Faction: Empire Cost: 17 Set(s): Alliance & Empire (33/60) Hit Points: 40 Defense: 17 Attack: +6 Damage: 10 Special Abilities Deadeye (On this character's turn, if he doesn't move, he gets +10 damage) Double Attack (On his turn, this character can make 1 extra attack instead of moving) Cunning Attack (This character gets +4 Attack and +10 damage against an enemy who has not activated this round) Grenades 20 (Replaces attacks: range 6; 20 damage to target and to each character adjacent to that target; save 11) Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) Satchel Charge (Replaces attacks: Designate 1 adjacent door as open; it remains open for the rest of the skirmish and cannot be closed) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:17 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Stormtrooper Faction: Empire Cost: 5 Set(s): Rebel Storm (36/60, 37/60, 38/60), Universe (41/60), Alliance & Empire (34/60), Rebels & Imperials (20/24, 21/24, 22/24), Attack on Endor (3/4), The Force Unleashed (41/60) Hit Points: 10 Defense: 16 Attack: +4 Damage: 10 Special Abilities User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:18 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Stormtrooper Officer Faction: Empire Cost: 14 Set(s): Rebel Storm (39/60), Alliance & Empire (35/60), Attack on Endor (4/4) Hit Points: 30 Defense: 18 Attack: +8 Damage: 10 Special Abilities Double Attack (On his turn, this character can make 1 extra attack instead of moving) Commander Effect Trooper followers within 6 squares get +3 Attack if they do not move this turn. User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:18 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Stormtrooper on Repulsor Sled Faction: Empire Cost: 14 Set(s): Alliance & Empire (36/60) Hit Points: 20 Defense: 18 Attack: +5 Damage: 20 Special Abilities Flight (Ignores enemy characters, low obstacles, and pits when moving) Mobile Attack (This character can move both before and after attacking) Net Gun (Replaces attacks: range 6; target enemy and each character adjacent to that target are considered activated this round, save 11 negates. Huge and larger characters with Mounted Weapon ignore this effect. Speed 12 (Can move up to 12 squares and attack, or 24 squares without attacking) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:18 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Mara Jade, Jedi Faction: New Republic Cost: 45 Set(s): Alliance & Empire (37/60) Hit Points: 110 Defense: 20 Attack: +12 Damage: 10 Special Abilities Unique Cunning Attack (This character gets +4 Attack and +10 Damage against an enemy who has not activated this round) Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20. Lightsaber (+10 Damage against adjacent enemies) Stealth (If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) Twin Attack (Whenever this character attacks, it makes 1 extra attack against the same target) Force Powers Force: 4 Lightsaber Assault (Force 1, replaces attacks; Make two attacks) Lightsaber Block (Force 1: When hit by a melee attack, this character takes no damage on a save of 11) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:18 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Boba Fett, Enforcer Faction: Fringe Cost: 38 Set(s): Alliance & Empire (38/60) Hit Points: 100 Defense: 19 Attack: +11 Damage: 20 Special Abilities Unique Accurate Shot (This character can attack an enemy with cover even if it's not the nearest enemy) Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11) Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11) Mobile Attack (Can move both before and after attacking) Net Gun (Replaces attack, activates target and each character adjacent to target, save 11) User Comments |
Author: | Jocasta Nu [ Thu Apr 17, 2008 11:18 am ] |
Post subject: | Re: Alliance & Empire: Characters |
Chadra-Fan Pick Pocket Faction: Fringe Cost: 7 Set(s): Alliance & Empire (396/60) Hit Points: 10 Defense: 14 Attack: +4 Damage: 10 Special Abilities Melee Attack Gregarious (+4 Attack if an ally is within 6 squares) Opportunist (This character gets +4 Attack and +10 damage against an enemy who has activated this round) Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) User Comments |
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