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star wars mini football game
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Author:  Gurneywars [ Sat Sep 05, 2009 1:45 pm ]
Post subject:  Re: star wars mini football game

Fool wrote:
If you want to do your own thing that's cool Gurney but I still think we should put together a panel of people to come up with something.

I like CE's - Coaches. San means you activate one player per activation, Tarkin = 3.

Also it could bear relevance on the outcome of the game.

I'm thinking you start on Opp 35 and have to get a 1st Down or TD / FG.

Then you switch sides

You could also have a full blown game too but that would take a while

If you guys want to start a panel or are interested PM me I will start a new forum

Wheeeeeeeeeeeee


Not opposed to anything :D

Just had an idea and I thought hey I share it. I would like to keep a basic look for what I have already done which is pretty much done. but then anything anyone wants to do in optional format is up for grabs.

But I will still post my optional rules and penalty rules and you can go from there. :D Use them or ignore them up to you. Its all for fun anyway.
Like I said always open for suggestions feel free to say them.(please)

As far as a panel sure for optional rules all there.

Lets see what insane ideas we can do from there. As far as commander effects they are already broken and don't see a need for them but hey lets brainstorm.

Author:  Gurneywars [ Sat Sep 05, 2009 1:55 pm ]
Post subject:  Re: star wars mini football game

optional rules

A:
you can use any number of unique characters but remember there is only allowed one of each type of piece anyway so any non-unique is unique for football purposes because you can only have one.

you still do 13 players but there attack value cannot exceed 75 points added up
you also cannot have more then 2 of the same exact attack value

B: abilities are allowed to be used once a half including force abilities

force renewable is allowed but you only gain a force point at end of each quarter

C: Coaches are an option
one they must have a commander effect

in game mode you compare the att values the higher one gets plus one on all offense rolls

two compare the defense value/2

in game mode the higher value will get plus one on all defense rolls

D: home field vs away
home field has a +1 on all def rolls bonus until the opponent scores and then there is a d20 roll
if 1-6 home filed advantage is lost until home team scores then another roll if above 10 it is regained if below stays gone.


I have also thought if a league was form you can have a draft system
still using the above option of 75 att value points for 13 players
you would have a list of each star wars mini to choose from and as each person doing the draft as that mini is picked it is taken off the list and obviously no one else can have that mini.

you can choose how you want to do the draft but I suggest snake form.

at the end of draft everyone can then draft a coach

Author:  Fool [ Sat Sep 05, 2009 9:23 pm ]
Post subject:  Re: star wars mini football game

ANyone interested in helping with rules PM me. (including you gurney)

Not to say your rules aren't good I just want to look at overcomplicating it :lol:

Forum will be up soon for discussions (hidden)

Author:  Fool [ Sun Sep 06, 2009 8:58 am ]
Post subject:  Re: star wars mini football game

ok forum is up if youre interested pm me

Author:  Gurneywars [ Sun Sep 06, 2009 3:06 pm ]
Post subject:  Re: star wars mini football game

Well I have had a chance to payetest4 games

It reminds me so much of football games that I have played in the past :D
with a star wars element

one game used optional rules for abilities and force powers, Hilarious

all games were pretty close and time lasting of 3 hours in live play and 3 and half for optional
time of setup on each play is fast if you and your opponent knows football

Vassal play would take longer even with skype use.

another optional rule

to make game a little shorter

Is to use 7 man game. team of 7 with a kicker and a qb total 9

All the same rules except only have to have 3 down lineman on Off and one of the recivers has to be on line somewhere.

Defense would again be anyway you can set def up legally.

Another thing that can be done is you can change amount of plays per quarter

longer game add increments of 5
shorter game subtract increments of 5


I have updated main rules on fumbles and players
I have also come up with some more fun for defense

Author:  Fool [ Wed Sep 09, 2009 7:28 pm ]
Post subject:  Re: star wars mini football game

adding steadilty to the rules & format

ready to do more playtesting

if you're interested pm me!!

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