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Galaxy at War: Characters https://www.swmgamers.com/forums/viewtopic.php?f=176&t=8376 |
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Author: | Jocasta Nu [ Mon Apr 21, 2008 8:41 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Clone Trooper Pilot Faction: Republic Cost: 9 Set(s): Galaxy at War (20/40) Hit Points: 20 Defense: 15 Attack: +8 Damage: 10 Special Abilities Order 66 Pilot Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11) Gunner +20 (Can combine fire with adjacent allies who have Mounted Weapon, granting +20 Damage) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:41 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Clone Trooper Sergeant Faction: Republic Cost: 10 Set(s): Clone Strike (10/60), Galaxy at War (21/40) Hit Points: 20 Defense: 14 Attack: +10 Damage: 10 Special Abilities Order 66 Commander Effect Trooper followers within 6 squares score critical hits on attack rolls of natural 19 or 20. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:41 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Clone Trooper with Night Vision Faction: Republic Cost: 13 Set(s): Galaxy at War (22/40) Hit Points: 10 Defense: 13 Attack: +6 Damage: 20 Special Abilities Order 66 Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:41 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Clone Trooper with Repeating Blaster Faction: Republic Cost: 20 Set(s): Galaxy at War (23/40) Hit Points: 20 Defense: 14 Attack: +8 Damage: 20 Special Abilities Order 66 Quadruple Attack (On his turn, this character can make 3 extra attacks instead of moving) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:42 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Commander Ahsoka Faction: Republic Cost: 24 Set(s): Galaxy at War (24/40) Hit Points: 70 Defense: 20 Attack: +9 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, she can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity) Force Powers Force 3 Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11) Commander Effects Followers within 6 squares gain Rolling Cleave. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:42 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Commander Cody Faction: Republic Cost: 23 Set(s): Galaxy at War (25/40) Hit Points: 50 Defense: 16 Attack: +11 Damage: 20 Special Abilities Unique Order 66 Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20) Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack) Rapport (Characters named Clone Trooper cost 1 less when in the same squad as this character) Commander Effects Followers with Order 66 within 6 squares gain Deadly Attack and Flurry Attack. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:42 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Captain Rex, 501st Commander Faction: Republic Cost: 41 Set(s): Galaxy at War (26/40) Hit Points: 80 Defense: 16 Attack: +13 Damage: 30 Special Abilities UniqueOrder 66 Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement) Commander Effects Allies with Order 66 that end their moves within 6 squares of this character can move 2 extra squares at the end of their turns. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:43 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Elite Senate Guard Faction: Republic Cost: 18 Set(s): Galaxy at War (27/40) Hit Points: 50 Defense: 17 Attack: +8 Damage: 30 Special Abilities Double Attack (On its turn, this character can make 1 extra attack instead of moving) Bodyguard (If an adjacent ally would take damage from an attack, this character can take the damage instead) Heavy Weapon (Can't attack and move in the same turn) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:43 pm ] |
Post subject: | Re: Galaxy at War: Characters |
501st Clone Trooper Faction: Republic Cost: 13 Set(s): Galaxy at War (28/40) Hit Points: 20 Defense: 14 Attack: +8 Damage: 20 Special Abilities Order 66 Double Attack (On its turn, this character can make 1 extra attack instead of moving) Squad Assault (+4 Attack while 3 allies with the same name as this character are within 6 squares) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:43 pm ] |
Post subject: | Re: Galaxy at War: Characters |
General Skywalker Faction: Republic Cost: 47 Set(s): Galaxy at War (29/40) Hit Points: 100 Defense: 20 Attack: +12 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Djem So Style (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker.) Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement) Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies) Force Powers Force 5 Force Push 2 (Force 2, replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller) Knight Speed (Force 1: Can move 4 extra squares on its turn as part of its move) Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11) Commander Effects Followers who end their move within 6 squares of this character gain Momentum. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:44 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Jedi Master Kit Fisto Faction: Republic Cost: 60 Set(s): Galaxy at War (30/40) Hit Points: 130 Defense: 20 Attack: +11 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Shii-Cho Style (+4 Attack and +4 Defense while 3 or more enemies are within 6 squares) Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target) Force Powers Force 5 Lightsaber Precision (Force 1: This character gets +10 damage on his next attack) Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:44 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Nahdar Vebb Faction: Republic Cost: 17 Set(s): Galaxy at War (31/40) Hit Points: 50 Defense: 17 Attack: +8 Damage: 20 Special Abilities Unique Melee Attack (This character can attack only adjacent enemies) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Force Powers Force 2 Force Push 1 (Force 1, replaces attacks: range 6; 10 damage; push back target 1 square if Huge or smaller) Lightsaber Deflect (Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:44 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Obi-Wan Kenobi, Jedi General Faction: Republic Cost: 66 Set(s): Galaxy at War (32/40) Hit Points: 120 Defense: 22 Attack: +14 Damage: 20 Special Abilities Unique Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving) Melee Attack (This character can attack only adjacent enemies) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Mettle (If this character spends 1 Force point to reroll, add +4 to the result) Soresu Style Mastery (When hit by a non-Melee attack, this character takes no damage with a save of 11) Force Powers Force 5 Surprise Move (Force 1; Once per round, after initiative is determined, this character can immediately move up to his Speed before any other character activates) Commander Effects Allies within 6 squares gain Extra Attack. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:44 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Senate Commando Faction: Republic Cost: 20 Set(s): Galaxy at War (33/40) Hit Points: 50 Defense: 18 Attack: +9 Damage: 30 Special Abilities Double Attack (On its turn, this character can make 1 extra attack instead of moving) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:47 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Aqualish Technician Faction: Fringe Cost: 8 Set(s): Galaxy at War (34/40) Hit Points: 10 Defense: 13 Attack: +3 Damage: 10 Special Abilities Melee Attack (This character can attack only adjacent enemies) Bloodthirsty (+10 Damage on melee attacks against enemies at half Hit Points or less) It's a Trap! (Enemies with Stealth within 6 squares lose Stealth) Rangefinder (Replaces attacks: Adjacent allies who do not move get +4 Attack against nonadjacent enemies this round) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:47 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Cad Bane Faction: Fringe Cost: 54 Set(s): Galaxy at War (35/40) Hit Points: 80 Defense: 19 Attack: +10 Damage: 20 Special Abilities Unique Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving) Double Attack (On its turn, this character can make 1 extra attack instead of moving) Bounty Hunter +6 Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11) Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement) Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets) Twin Attack (Whenever this character attacks, she makes 1 extra attack against the same target) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:47 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Hondo Ohnaka Faction: Fringe Cost: 35 Set(s): Galaxy at War (36/40) Hit Points: 70 Defense: 18 Attack: +10 Damage: 20 Special Abilities Unique Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy) Cunning Attack +20 (+4 Attack and +20 Damage against an enemy who has not activated this round) Deadeye (On this character's turn, if he doesn't move, he gets +10 Damage) Commander Effects Followers whose names contain Pirate gain Accurate Shot. User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:48 pm ] |
Post subject: | Re: Galaxy at War: Characters |
R7 Astromech Droid Faction: Fringe Cost: 8 Set(s): Galaxy at War (37/40) Hit Points: 40 Defense: 16 Attack: +0 Damage: 0 Special Abilities Droid (Immune to critical hits; not subject to commander effects) Ion Shielding (Can ignore special abilities that affect only nonliving targets.) Override (At the end of its turn, this character can designate 1 door that it can see as open or closed; it remains open or closed until the end of this character's next turn, or until it is defeated) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 8:48 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Rodian Trader Faction: Fringe Cost: 10 Set(s): Galaxy at War (38/40) Hit Points: 10 Defense: 14 Attack: +4 Damage: 10 Special Abilities Medical Supplies (Replaces turn: choose 1 adjacent ally to gain Heal 10 [Replaces attacks: touch; remove 10 damage from a living character] for the rest of the skirmish) Munitions Supplies (Replaces turn: choose 1 adjacent ally to gain Grenades 10 [Replaces attacks: range 6; 10 damage to target and to each character adjacent to that target; save 11] for the rest of the skirmish) User Comments |
Author: | Jocasta Nu [ Mon Apr 21, 2008 9:15 pm ] |
Post subject: | Re: Galaxy at War: Characters |
Treadwell Droid Faction: Fringe Cost: 10 Set(s): Galaxy at War (39/40) Hit Points: 30 Defense: 16 Attack: +0 Damage: 0 Special Abilities Droid (Immune to critical hits; not subject to commander effects) It's a Trap! (Enemies with Stealth within 6 squares lose Stealth) Targeting (Until the end of the round, target enemy has -4 Defense) User Comments |
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